Use new ComponentPauseGenerator (#25183)

Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
This commit is contained in:
Pieter-Jan Briers
2024-02-26 04:36:19 +01:00
committed by GitHub
parent 2a2324ecaf
commit e00f74505c
130 changed files with 150 additions and 539 deletions

View File

@@ -7,7 +7,7 @@ namespace Content.Shared.Atmos.Rotting;
/// This makes mobs eventually start rotting when they die.
/// It may be expanded to food at some point, but it's just for mobs right now.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, AutoGenerateComponentPause]
[Access(typeof(SharedRottingSystem))]
public sealed partial class PerishableComponent : Component
{
@@ -27,6 +27,7 @@ public sealed partial class PerishableComponent : Component
/// Gasses are released, this is when the next gas release update will be.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoPausedField]
public TimeSpan RotNextUpdate = TimeSpan.Zero;
/// <summary>