Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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@@ -15,6 +15,7 @@ namespace Content.Shared.Ninja.Components;
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/// As an implementation detail, dashing with katana is a suit action which isn't ideal.
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedNinjaSuitSystem)), AutoGenerateComponentState]
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[AutoGenerateComponentPause]
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public sealed partial class NinjaSuitComponent : Component
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{
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/// <summary>
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@@ -46,6 +47,7 @@ public sealed partial class NinjaSuitComponent : Component
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/// Time at which we will be able to use our abilities again
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/// </summary>
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
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[AutoPausedField]
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public TimeSpan DisableCooldown;
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/// <summary>
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@@ -27,7 +27,6 @@ public abstract class SharedNinjaSuitSystem : EntitySystem
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base.Initialize();
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SubscribeLocalEvent<NinjaSuitComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<NinjaSuitComponent, EntityUnpausedEvent>(OnEntityUnpaused);
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SubscribeLocalEvent<NinjaSuitComponent, GotEquippedEvent>(OnEquipped);
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SubscribeLocalEvent<NinjaSuitComponent, GetItemActionsEvent>(OnGetItemActions);
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@@ -43,11 +42,6 @@ public abstract class SharedNinjaSuitSystem : EntitySystem
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Dirty(uid, component);
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}
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private void OnEntityUnpaused(Entity<NinjaSuitComponent> ent, ref EntityUnpausedEvent args)
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{
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ent.Comp.DisableCooldown += args.PausedTime;
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}
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/// <summary>
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/// Call the shared and serverside code for when a ninja equips the suit.
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/// </summary>
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