Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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@@ -29,7 +29,6 @@ public sealed class ThirstSystem : EntitySystem
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SubscribeLocalEvent<ThirstComponent, RefreshMovementSpeedModifiersEvent>(OnRefreshMovespeed);
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SubscribeLocalEvent<ThirstComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<ThirstComponent, RejuvenateEvent>(OnRejuvenate);
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SubscribeLocalEvent<ThirstComponent, EntityUnpausedEvent>(OnUnpaused);
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}
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private void OnMapInit(EntityUid uid, ThirstComponent component, MapInitEvent args)
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@@ -184,9 +183,4 @@ public sealed class ThirstSystem : EntitySystem
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UpdateEffects(uid, thirst);
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}
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}
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private void OnUnpaused(EntityUid uid, ThirstComponent component, ref EntityUnpausedEvent args)
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{
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component.NextUpdateTime += args.PausedTime;
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}
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}
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