Use new ComponentPauseGenerator (#25183)

Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
This commit is contained in:
Pieter-Jan Briers
2024-02-26 04:36:19 +01:00
committed by GitHub
parent 2a2324ecaf
commit e00f74505c
130 changed files with 150 additions and 539 deletions

View File

@@ -20,7 +20,6 @@ public abstract class SharedDamageMarkerSystem : EntitySystem
{
base.Initialize();
SubscribeLocalEvent<DamageMarkerOnCollideComponent, StartCollideEvent>(OnMarkerCollide);
SubscribeLocalEvent<DamageMarkerComponent, EntityUnpausedEvent>(OnMarkerUnpaused);
SubscribeLocalEvent<DamageMarkerComponent, AttackedEvent>(OnMarkerAttacked);
}
@@ -54,11 +53,6 @@ public abstract class SharedDamageMarkerSystem : EntitySystem
}
}
private void OnMarkerUnpaused(EntityUid uid, DamageMarkerComponent component, ref EntityUnpausedEvent args)
{
component.EndTime += args.PausedTime;
}
private void OnMarkerCollide(EntityUid uid, DamageMarkerOnCollideComponent component, ref StartCollideEvent args)
{
if (!args.OtherFixture.Hard ||