Tags everything that should be tagged (#3372)
* GlassBeaker and FirelockElectronics * Moves BaseItem * The rest * Indentations * Functional * for sloth * Applied zum reviews Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -1,13 +0,0 @@
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Conveyor
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{
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/// <summary>
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/// Dummy component for construction graph
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/// </summary>
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[RegisterComponent]
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public class ConveyorAssemblyComponent : Component
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{
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public override string Name => "ConveyorAssembly";
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}
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}
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