Gun spread overlay (#8588)
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@@ -56,13 +56,13 @@ public class GunComponent : Component
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/// <summary>
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/// The maximum angle allowed for <see cref="CurrentAngle"/>
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/// </summary>
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[ViewVariables, DataField("maxAngle")]
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[ViewVariables(VVAccess.ReadWrite), DataField("maxAngle")]
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public Angle MaxAngle = Angle.FromDegrees(2);
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/// <summary>
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/// The minimum angle allowed for <see cref="CurrentAngle"/>
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/// </summary>
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[ViewVariables, DataField("minAngle")]
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[ViewVariables(VVAccess.ReadWrite), DataField("minAngle")]
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public Angle MinAngle = Angle.FromDegrees(1);
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#endregion
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