From e079a2f1e5bcde9835fd9c96fc7c931162b0b154 Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Tue, 11 Jul 2023 00:02:03 -0400 Subject: [PATCH] make aberrant flesh smash through walls, windows, and railings (#17952) --- Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml index 7390b9c514..b610b5ca1b 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml @@ -7,6 +7,9 @@ components: - type: HTN rootTask: SimpleHostileCompound + blackboard: + NavSmash: !type:Bool + true - type: Faction factions: - SimpleHostile @@ -46,7 +49,7 @@ animation: WeaponArcClaw damage: types: - Slash: 3 + Slash: 6 - type: ReplacementAccent accent: genericAggressive @@ -74,7 +77,7 @@ animation: WeaponArcClaw damage: types: - Slash: 5 + Slash: 8 - type: entity parent: BaseMobFlesh @@ -104,7 +107,7 @@ animation: WeaponArcClaw damage: types: - Slash: 5 + Slash: 8 - type: entity parent: BaseMobFlesh