Switch to TG hair sprites.
This removes the need for a separate shader because they're multiply-based instead of additive like /vg/ or Bay.
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Resources/Textures/Mob/human_facial_hair.rsi/brokenman.png
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Resources/Textures/Mob/human_facial_hair.rsi/chinlessbeard.png
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Resources/Textures/Mob/human_facial_hair.rsi/dorsalfnil.png
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Resources/Textures/Mob/human_facial_hair.rsi/fiveoclock.png
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Resources/Textures/Mob/human_facial_hair.rsi/fumanchu.png
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Resources/Textures/Mob/human_facial_hair.rsi/longbeard_l.png
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Resources/Textures/Mob/human_facial_hair.rsi/martialartist.png
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{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "3oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "3oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "5oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "5oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "abe", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chaplin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "dwarf", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "elvis", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fullbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "gt", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hip", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hogan", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "jensen", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "longbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "mutton", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "muttonmu", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "neckbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "selleck", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "shaved", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vandyke", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "volaju", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "walrus", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "watson", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "wise", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
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{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "3oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "5oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "abe", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "brokenman", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chaplin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chinlessbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "croppedfullbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "dorsalfnil", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "dwarf", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "elvis", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fiveoclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fullbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fumanchu", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "gt", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hip", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hogan", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "jensen", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "longbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "longbeard_l", "directions": 1, "delays": [[1.0]]}, {"name": "martialartist", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "moonshiner", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "moustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "mutton", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "muttonmus", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "neckbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "pencilstache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "selleck", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "sideburn", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "smallstache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vandyke", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "volaju", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "walrus", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "watson", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "wise", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "shaved", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
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Resources/Textures/Mob/human_facial_hair.rsi/moonshiner.png
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Resources/Textures/Mob/human_facial_hair.rsi/moustache.png
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Resources/Textures/Mob/human_facial_hair.rsi/muttonmus.png
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Resources/Textures/Mob/human_facial_hair.rsi/pencilstache.png
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Resources/Textures/Mob/human_facial_hair.rsi/sideburn.png
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Resources/Textures/Mob/human_facial_hair.rsi/smallstache.png
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Resources/Textures/Mob/human_hair.rsi/antenna.png
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Resources/Textures/Mob/human_hair.rsi/b.png
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Resources/Textures/Mob/human_hair.rsi/baldfade.png
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Resources/Textures/Mob/human_hair.rsi/beehivev2.png
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Resources/Textures/Mob/human_hair.rsi/bigflattop.png
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Resources/Textures/Mob/human_hair.rsi/bigpompadour.png
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Resources/Textures/Mob/human_hair.rsi/boddicker.png
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Resources/Textures/Mob/human_hair.rsi/braidfront.png
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Resources/Textures/Mob/human_hair.rsi/braidtail.png
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Resources/Textures/Mob/human_hair.rsi/cornrowbraid.png
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Resources/Textures/Mob/human_hair.rsi/cornrows.png
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Resources/Textures/Mob/human_hair.rsi/cornrowtail.png
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Resources/Textures/Mob/human_hair.rsi/country.png
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