Implement StorageButton on HandsGUI and click empty hand to swap… (#517)
Also moved duplicate sprite view code to ItemSlotManager
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committed by
Pieter-Jan Briers
parent
9a76c70b37
commit
e0aaab56e3
@@ -9,5 +9,6 @@ namespace Content.Client.UserInterface
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void Initialize();
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bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity item);
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void UpdateCooldown(ItemSlotButton cooldownTexture, IEntity entity);
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bool SetItemSlot(ItemSlotButton button, IEntity entity);
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}
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}
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