- fix: more fixes for interactions
This commit is contained in:
@@ -8,24 +8,6 @@ namespace Content.Server._Amour.Animation;
|
||||
public sealed class SharebleAnimationSystem : SharedAnimationSystem
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<HoleContainerComponent,GetVerbsEvent<Verb>>(OnVerb);
|
||||
}
|
||||
|
||||
private void OnVerb(EntityUid uid, HoleContainerComponent component, GetVerbsEvent<Verb> args)
|
||||
{
|
||||
if(!_prototypeManager.TryIndex<AnimationPrototype>("meow",out var prototype))
|
||||
return;
|
||||
|
||||
args.Verbs.Add(new Verb()
|
||||
{
|
||||
Text = "MEOW ABOUT IT",
|
||||
Act = () => Play(uid, prototype)
|
||||
});
|
||||
}
|
||||
|
||||
public override void Play(EntityUid uid, ProtoId<AnimationPrototype> protoId)
|
||||
{
|
||||
RaiseNetworkEvent(new AnimationProtoStartMessage(GetNetEntity(uid),protoId));
|
||||
|
||||
Reference in New Issue
Block a user