Updates a bunch of yaml files to code quality guidelines (#3784)
This commit is contained in:
@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingBeltBase
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id: ClothingBeltBase
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: icon
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state: icon
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@@ -1,8 +1,8 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingHeadset
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id: ClothingHeadset
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name: headset
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name: headset
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abstract: true
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description: An updated, modular intercom that fits over the head. Takes encryption keys.
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description: An updated, modular intercom that fits over the head. Takes encryption keys.
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components:
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components:
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- type: Headset
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- type: Headset
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@@ -1,8 +1,8 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingHeadsetAlt
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id: ClothingHeadsetAlt
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name: headset
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name: headset
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abstract: true
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description: An updated, modular intercom that fits over the head. Takes encryption keys.
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description: An updated, modular intercom that fits over the head. Takes encryption keys.
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components:
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components:
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- type: Headset
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- type: Headset
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingEyesBase
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id: ClothingEyesBase
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: icon
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state: icon
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingHandsBase
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id: ClothingHandsBase
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: icon
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state: icon
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingHeadBase
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id: ClothingHeadBase
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abstract: true
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components:
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components:
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- type: Clothing
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- type: Clothing
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Slots:
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Slots:
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@@ -10,9 +10,9 @@
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state: icon
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state: icon
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: HatBase
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id: HatBase
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abstract: true
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components:
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components:
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- type: Clothing
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- type: Clothing
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Slots:
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Slots:
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@@ -21,20 +21,20 @@
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state: icon
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state: icon
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- type: entity
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- type: entity
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abstract: true
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parent: ClothingHeadBase
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parent: ClothingHeadBase
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id: ClothingHeadHardsuitBase
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id: ClothingHeadHardsuitBase
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name: base hardsuit helmet
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name: base hardsuit helmet
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abstract: true
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components:
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components:
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.5
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highPressureMultiplier: 0.5
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lowPressureMultiplier: 100
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lowPressureMultiplier: 100
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- type: entity
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- type: entity
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abstract: true
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parent: ClothingHeadHardsuitBase
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parent: ClothingHeadHardsuitBase
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id: ClothingHeadHardsuitWithLightBase
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id: ClothingHeadHardsuitWithLightBase
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name: base hardsuit helmet with light
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name: base hardsuit helmet with light
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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@@ -50,12 +50,12 @@
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- type: LoopingSound
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- type: LoopingSound
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- type: Appearance
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- type: Appearance
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visuals:
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visuals:
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- type: FlashLightVisualizer
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- type: FlashLightVisualizer
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- type: ItemActions
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- type: ItemActions
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actions:
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actions:
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- actionType: ToggleLight
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- actionType: ToggleLight
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# right now there is no power system for hardsuits
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# right now there is no power system for hardsuits
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# so hardsuit helmet just have small battery inside
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# so hardsuit helmet just have small battery inside
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- type: HandheldLight
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- type: HandheldLight
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- type: PowerCellSlot
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- type: PowerCellSlot
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startingCellType: PowerCellSmallHigh
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startingCellType: PowerCellSmallHigh
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingMaskBase
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id: ClothingMaskBase
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: icon
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state: icon
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@@ -1,8 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingNeckBase
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id: ClothingNeckBase
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abstract: true
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name: neck
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components:
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components:
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- type: Clothing
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- type: Clothing
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size: 10
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size: 10
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingOuterBase
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id: ClothingOuterBase
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abstract: true
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components:
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components:
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- type: Clothing
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- type: Clothing
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Slots:
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Slots:
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@@ -10,11 +10,11 @@
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state: icon
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state: icon
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- type: entity
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- type: entity
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abstract: true
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parent: ClothingOuterBase
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parent: ClothingOuterBase
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id: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitBase
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name: base hardsuit
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name: base hardsuit
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abstract: true
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components:
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components:
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.75
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highPressureMultiplier: 0.75
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lowPressureMultiplier: 100
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lowPressureMultiplier: 100
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingShoesBase
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id: ClothingShoesBase
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abstract: true
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components:
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components:
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- type: Clothing
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- type: Clothing
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Slots:
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Slots:
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingUniformBase
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id: ClothingUniformBase
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: icon
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state: icon
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@@ -9,9 +9,9 @@
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Slots: [innerclothing]
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Slots: [innerclothing]
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- type: entity
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- type: entity
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abstract: true
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parent: Clothing
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parent: Clothing
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id: ClothingUniformSkirtBase
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id: ClothingUniformSkirtBase
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abstract: true
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: icon
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state: icon
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@@ -1,14 +1,7 @@
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- type: entity
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- type: entity
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name: "clothing"
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id: Clothing
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parent: BaseItem
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abstract: true
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abstract: true
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parent: BaseItem
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id: Clothing
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components:
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components:
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- type: Clothing
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- type: Clothing
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size: 5
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size: 5
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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name: bike horn
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parent: BaseItem
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parent: BaseItem
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id: BikeHorn
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id: BikeHorn
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name: bike horn
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description: A horn off of a bicycle.
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description: A horn off of a bicycle.
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -10,8 +10,7 @@
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- type: Clothing
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- type: Clothing
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sprite: Objects/Fun/bikehorn.rsi
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sprite: Objects/Fun/bikehorn.rsi
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size: 5
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size: 5
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Slots:
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Slots: [Belt]
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- Belt
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QuickEquip: false
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QuickEquip: false
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- type: ItemCooldown
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- type: ItemCooldown
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- type: EmitSoundOnUse
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- type: EmitSoundOnUse
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@@ -2,16 +2,16 @@
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id: Crayon
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id: Crayon
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- type: entity
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- type: entity
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abstract: true
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parent: BaseItem
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parent: BaseItem
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id: Crayon
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id: Crayon
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name: crayon
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name: crayon
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abstract: true
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description: "A colourful crayon. Looks tasty. Mmmm..."
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description: "A colourful crayon. Looks tasty. Mmmm..."
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components:
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components:
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- type: Tag
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- type: Tag
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tags:
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tags:
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- Write
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- Write
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- Crayon
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- Crayon
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- type: Item
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- type: Item
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size: 1
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size: 1
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- type: UserInterface
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- type: UserInterface
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@@ -128,8 +128,8 @@
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capacity: 5
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capacity: 5
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- type: entity
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- type: entity
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id: CrayonBox
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parent: BaseItem
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parent: BaseItem
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id: CrayonBox
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name: crayon box
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name: crayon box
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description: "It's a box of crayons."
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description: "It's a box of crayons."
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components:
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components:
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@@ -145,22 +145,22 @@
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countTag: Crayon
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countTag: Crayon
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- type: StorageFill
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- type: StorageFill
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contents:
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contents:
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- name: CrayonRed
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- name: CrayonRed
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- name: CrayonOrange
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- name: CrayonOrange
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- name: CrayonYellow
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- name: CrayonYellow
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- name: CrayonGreen
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- name: CrayonGreen
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- name: CrayonBlue
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- name: CrayonBlue
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- name: CrayonPurple
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- name: CrayonPurple
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- name: CrayonBlack
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- name: CrayonBlack
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- type: Appearance
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- type: Appearance
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visuals:
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visuals:
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- type: StackVisualizer
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- type: StackVisualizer
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composite: true
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composite: true
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stackLayers:
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stackLayers:
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- red_box
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- red_box
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- orange_box
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- orange_box
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- yellow_box
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- yellow_box
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- green_box
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- green_box
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- blue_box
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- blue_box
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- purple_box
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- purple_box
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- black_box
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- black_box
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|
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@@ -1,100 +1,87 @@
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- type: entity
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- type: entity
|
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name: "basedice"
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abstract: true
|
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parent: BaseItem
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parent: BaseItem
|
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id: BaseDice
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id: BaseDice
|
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abstract: true
|
|
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components:
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components:
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- type: Dice
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- type: Dice
|
||||||
- type: LoopingSound
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- type: LoopingSound
|
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- type: Sprite
|
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sprite: Objects/Fun/dice.rsi
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||||||
|
|
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- type: entity
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- type: entity
|
||||||
name: "d100"
|
|
||||||
parent: BaseDice
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parent: BaseDice
|
||||||
id: d100
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id: d100
|
||||||
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name: d100
|
||||||
description: A die with one hundred sides! Probably not fairly weighted...
|
description: A die with one hundred sides! Probably not fairly weighted...
|
||||||
components:
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components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 100
|
sides: 100
|
||||||
step: 10
|
step: 10
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d100100
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state: d100100
|
||||||
|
|
||||||
|
|
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- type: entity
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- type: entity
|
||||||
name: "d20"
|
|
||||||
parent: BaseDice
|
parent: BaseDice
|
||||||
id: d20
|
id: d20
|
||||||
|
name: d20
|
||||||
description: A die with twenty sides. The preferred die to throw at the GM.
|
description: A die with twenty sides. The preferred die to throw at the GM.
|
||||||
components:
|
components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 20
|
sides: 20
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d2020
|
state: d2020
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: "d12"
|
|
||||||
parent: BaseDice
|
parent: BaseDice
|
||||||
id: d12
|
id: d12
|
||||||
|
name: d12
|
||||||
description: A die with twelve sides. There's an air of neglect about it.
|
description: A die with twelve sides. There's an air of neglect about it.
|
||||||
components:
|
components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 12
|
sides: 12
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d1212
|
state: d1212
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: "d10"
|
|
||||||
parent: BaseDice
|
parent: BaseDice
|
||||||
id: d10
|
id: d10
|
||||||
|
name: d10
|
||||||
description: A die with ten sides. Useful for percentages.
|
description: A die with ten sides. Useful for percentages.
|
||||||
components:
|
components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 10
|
sides: 10
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d1010
|
state: d1010
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: "d8"
|
|
||||||
parent: BaseDice
|
parent: BaseDice
|
||||||
id: d8
|
id: d8
|
||||||
|
name: d8
|
||||||
description: A die with eight sides. It feels... lucky.
|
description: A die with eight sides. It feels... lucky.
|
||||||
components:
|
components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 8
|
sides: 8
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d88
|
state: d88
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: "d6"
|
|
||||||
parent: BaseDice
|
parent: BaseDice
|
||||||
id: d6
|
id: d6
|
||||||
|
name: d6
|
||||||
description: A die with six sides. Basic and serviceable.
|
description: A die with six sides. Basic and serviceable.
|
||||||
components:
|
components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 6
|
sides: 6
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d66
|
state: d66
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: "d4"
|
|
||||||
parent: BaseDice
|
parent: BaseDice
|
||||||
id: d4
|
id: d4
|
||||||
|
name: d4
|
||||||
description: A die with four sides. The nerd's caltrop.
|
description: A die with four sides. The nerd's caltrop.
|
||||||
components:
|
components:
|
||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 4
|
sides: 4
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/dice.rsi
|
|
||||||
state: d44
|
state: d44
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: basehandheldinstrument
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: BaseHandheldInstrument
|
id: BaseHandheldInstrument
|
||||||
abstract: true
|
|
||||||
description: That's an instrument.
|
description: That's an instrument.
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
@@ -15,40 +14,37 @@
|
|||||||
size: 24
|
size: 24
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: synthesizer
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: SynthesizerInstrument
|
id: SynthesizerInstrument
|
||||||
|
name: synthesizer
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 62
|
program: 62
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: acoustic guitar
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: AcousticGuitarInstrument
|
id: AcousticGuitarInstrument
|
||||||
|
name: acoustic guitar
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 25
|
program: 25
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/guitar.rsi
|
sprite: Objects/Fun/Instruments/guitar.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/guitar.rsi
|
sprite: Objects/Fun/Instruments/guitar.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: violin
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: ViolinInstrument
|
id: ViolinInstrument
|
||||||
|
name: violin
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 40
|
program: 40
|
||||||
@@ -60,9 +56,9 @@
|
|||||||
sprite: Objects/Fun/Instruments/violin.rsi
|
sprite: Objects/Fun/Instruments/violin.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: trumpet
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: TrumpetInstrument
|
id: TrumpetInstrument
|
||||||
|
name: trumpet
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 56
|
program: 56
|
||||||
@@ -74,130 +70,122 @@
|
|||||||
sprite: Objects/Fun/Instruments/trumpet.rsi
|
sprite: Objects/Fun/Instruments/trumpet.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: electric guitar
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: ElectricGuitarInstrument
|
id: ElectricGuitarInstrument
|
||||||
|
name: electric guitar
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 27
|
program: 27
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/eguitar.rsi
|
sprite: Objects/Fun/Instruments/eguitar.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/eguitar.rsi
|
sprite: Objects/Fun/Instruments/eguitar.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: accordion
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: AccordionInstrument
|
id: AccordionInstrument
|
||||||
|
name: accordion
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 21
|
program: 21
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/accordion.rsi
|
sprite: Objects/Fun/Instruments/accordion.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/accordion.rsi
|
sprite: Objects/Fun/Instruments/accordion.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: harmonica
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: HarmonicaInstrument
|
id: HarmonicaInstrument
|
||||||
|
name: harmonica
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 22
|
program: 22
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/harmonica.rsi
|
sprite: Objects/Fun/Instruments/harmonica.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 10
|
size: 10
|
||||||
sprite: Objects/Fun/Instruments/harmonica.rsi
|
sprite: Objects/Fun/Instruments/harmonica.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: recorder
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: RecorderInstrument
|
id: RecorderInstrument
|
||||||
|
name: recorder
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 74
|
program: 74
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/recorder.rsi
|
sprite: Objects/Fun/Instruments/recorder.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/recorder.rsi
|
sprite: Objects/Fun/Instruments/recorder.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: trombone
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: TromboneInstrument
|
id: TromboneInstrument
|
||||||
|
name: trombone
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 57
|
program: 57
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/trombone.rsi
|
sprite: Objects/Fun/Instruments/trombone.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/trombone.rsi
|
sprite: Objects/Fun/Instruments/trombone.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: saxophone
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: SaxophoneInstrument
|
id: SaxophoneInstrument
|
||||||
|
name: saxophone
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 67
|
program: 67
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/saxophone.rsi
|
sprite: Objects/Fun/Instruments/saxophone.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/saxophone.rsi
|
sprite: Objects/Fun/Instruments/saxophone.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: glockenspiel
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: GlockenspielInstrument
|
id: GlockenspielInstrument
|
||||||
|
name: glockenspiel
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 9
|
program: 9
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/glockenspiel.rsi
|
sprite: Objects/Fun/Instruments/glockenspiel.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/glockenspiel.rsi
|
sprite: Objects/Fun/Instruments/glockenspiel.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: banjo
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: BanjoInstrument
|
id: BanjoInstrument
|
||||||
|
name: banjo
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 105
|
program: 105
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/banjo.rsi
|
sprite: Objects/Fun/Instruments/banjo.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/banjo.rsi
|
sprite: Objects/Fun/Instruments/banjo.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: gilded bike horn
|
|
||||||
description: An exquisitely decorated bike horn, capable of honking in a variety of notes.
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: BikeHornInstrument
|
id: BikeHornInstrument
|
||||||
|
name: gilded bike horn
|
||||||
|
description: An exquisitely decorated bike horn, capable of honking in a variety of notes.
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
program: 1
|
program: 1
|
||||||
@@ -208,31 +196,29 @@
|
|||||||
- type: Clothing
|
- type: Clothing
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/Instruments/bike_horn.rsi
|
sprite: Objects/Fun/Instruments/bike_horn.rsi
|
||||||
Slots:
|
Slots: [Belt]
|
||||||
- Belt
|
|
||||||
QuickEquip: false
|
QuickEquip: false
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: super synthesizer
|
|
||||||
description: Blasting the ghetto with Touhou MIDIs since 2020.
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: SuperSynthesizerInstrument
|
id: SuperSynthesizerInstrument
|
||||||
|
name: super synthesizer
|
||||||
|
description: Blasting the ghetto with Touhou MIDIs since 2020.
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
allowPercussion: true
|
allowPercussion: true
|
||||||
allowProgramChange: true
|
allowProgramChange: true
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: Item
|
||||||
- type: Item
|
size: 24
|
||||||
size: 24
|
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: xylophone
|
|
||||||
parent: BaseHandheldInstrument
|
parent: BaseHandheldInstrument
|
||||||
id: XylophoneInstrument
|
id: XylophoneInstrument
|
||||||
|
name: xylophone
|
||||||
description: Rainbow colored glockenspiel.
|
description: Rainbow colored glockenspiel.
|
||||||
components:
|
components:
|
||||||
- type: Instrument
|
- type: Instrument
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: skub
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: Skub
|
id: Skub
|
||||||
|
name: skub
|
||||||
description: Skub is the fifth Chaos God.
|
description: Skub is the fifth Chaos God.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -13,6 +13,5 @@
|
|||||||
- type: LoopingSound
|
- type: LoopingSound
|
||||||
- type: EmitSoundOnUse
|
- type: EmitSoundOnUse
|
||||||
sound: /Audio/Items/skub.ogg
|
sound: /Audio/Items/skub.ogg
|
||||||
|
|
||||||
- type: UseDelay
|
- type: UseDelay
|
||||||
delay: 2.0
|
delay: 2.0
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
## Plushies
|
## Plushies
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: bee plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieBee
|
id: PlushieBee
|
||||||
|
name: bee plushie
|
||||||
description: A cute toy that resembles an even cuter programmer.
|
description: A cute toy that resembles an even cuter programmer.
|
||||||
components:
|
components:
|
||||||
- type: Toys
|
- type: Toys
|
||||||
@@ -16,9 +16,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: nukie plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieNuke
|
id: PlushieNuke
|
||||||
|
name: nukie plushie
|
||||||
description: A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious.
|
description: A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious.
|
||||||
components:
|
components:
|
||||||
- type: Toys
|
- type: Toys
|
||||||
@@ -31,9 +31,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: lizard plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieLizard
|
id: PlushieLizard
|
||||||
|
name: lizard plushie
|
||||||
description: An adorable stuffed toy that resembles a lizardperson. Made by CentCom as a token initiative to combat speciesism in work environments. "Welcome your new colleges as you do this plush, with open arms!"
|
description: An adorable stuffed toy that resembles a lizardperson. Made by CentCom as a token initiative to combat speciesism in work environments. "Welcome your new colleges as you do this plush, with open arms!"
|
||||||
components:
|
components:
|
||||||
- type: Toys
|
- type: Toys
|
||||||
@@ -46,10 +46,10 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: nar'sie plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieNar
|
id: PlushieNar
|
||||||
description: A small stuffed doll of the elder goddess Nar'Sie.
|
name: nar'sie plushie
|
||||||
|
description: A small stuffed doll of the elder goddess Nar'Sie.
|
||||||
components:
|
components:
|
||||||
- type: Toys
|
- type: Toys
|
||||||
- type: LoopingSound
|
- type: LoopingSound
|
||||||
@@ -61,9 +61,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: carp plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieCarp
|
id: PlushieCarp
|
||||||
|
name: carp plushie
|
||||||
description: An adorable stuffed toy that resembles the monstrous space carp.
|
description: An adorable stuffed toy that resembles the monstrous space carp.
|
||||||
components:
|
components:
|
||||||
- type: Toys
|
- type: Toys
|
||||||
@@ -79,9 +79,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: slime plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieSlime
|
id: PlushieSlime
|
||||||
|
name: slime plushie
|
||||||
description: An adorable stuffed toy that resembles a slime. It's basically a hacky sack.
|
description: An adorable stuffed toy that resembles a slime. It's basically a hacky sack.
|
||||||
components:
|
components:
|
||||||
- type: Toys
|
- type: Toys
|
||||||
@@ -94,9 +94,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: snake plushie
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: PlushieSnake
|
id: PlushieSnake
|
||||||
|
name: snake plushie
|
||||||
description: An adorable stuffed toy that resembles a snake.
|
description: An adorable stuffed toy that resembles a snake.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -110,9 +110,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: mouse toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyMouse
|
id: ToyMouse
|
||||||
|
name: mouse toy
|
||||||
description: A colorful toy mouse!
|
description: A colorful toy mouse!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -125,10 +125,14 @@
|
|||||||
- type: UseDelay
|
- type: UseDelay
|
||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
|
# This stuff might be copyright claimed by From Software. The sprites are unique
|
||||||
|
# and made by Bright but the sounds are ripped straight from the game. Idk, it's
|
||||||
|
# probably not a big deal.
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: help me carving
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: CarvingHelpMe
|
id: CarvingHelpMe
|
||||||
|
name: help me carving
|
||||||
description: Help me!
|
description: Help me!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -145,12 +149,10 @@
|
|||||||
- type: UseDelay
|
- type: UseDelay
|
||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
# All using the same sprite until Bright gives me sprites the rest.
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: hello carving
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: CarvingHello
|
id: CarvingHello
|
||||||
|
name: hello carving
|
||||||
description: Hello!
|
description: Hello!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -168,9 +170,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: thank you carving
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: CarvingThankYou
|
id: CarvingThankYou
|
||||||
|
name: thank you carving
|
||||||
description: Thank you!
|
description: Thank you!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -188,9 +190,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: very good carving
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: CarvingVeryGood
|
id: CarvingVeryGood
|
||||||
|
name: very good carving
|
||||||
description: Very good!
|
description: Very good!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -208,9 +210,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: sorry carving
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: CarvingImSorry
|
id: CarvingImSorry
|
||||||
|
name: sorry carving
|
||||||
description: I'm sorry.
|
description: I'm sorry.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -230,19 +232,19 @@
|
|||||||
## Figurines
|
## Figurines
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: AI toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyAi
|
id: ToyAi
|
||||||
description: A scaled-down toy AI core.
|
name: AI toy
|
||||||
|
description: A scaled-down toy AI core.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: AI
|
state: AI
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: nuke toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyNuke
|
id: ToyNuke
|
||||||
|
name: nuke toy
|
||||||
description: A plastic model of a Nuclear Fission Explosive. No uranium included... probably.
|
description: A plastic model of a Nuclear Fission Explosive. No uranium included... probably.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -250,9 +252,9 @@
|
|||||||
state: nuketoy
|
state: nuketoy
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: assistant toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyAssistant
|
id: ToyAssistant
|
||||||
|
name: assistant toy
|
||||||
description: Grey tide world wide!
|
description: Grey tide world wide!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -263,9 +265,9 @@
|
|||||||
HeldPrefix: doll
|
HeldPrefix: doll
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: griffin toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyGriffin
|
id: ToyGriffin
|
||||||
|
name: griffin toy
|
||||||
description: An action figure modeled after 'The Griffin', criminal mastermind.
|
description: An action figure modeled after 'The Griffin', criminal mastermind.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -273,9 +275,9 @@
|
|||||||
state: griffinprize
|
state: griffinprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: h.o.n.k. toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyHonk
|
id: ToyHonk
|
||||||
|
name: h.o.n.k. toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 6/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 6/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -283,9 +285,9 @@
|
|||||||
state: honkprize
|
state: honkprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: ian toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyIan
|
id: ToyIan
|
||||||
|
name: ian toy
|
||||||
description: Unable to eat, but just as fluffy as the real guy!
|
description: Unable to eat, but just as fluffy as the real guy!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -299,9 +301,9 @@
|
|||||||
delay: 1.0
|
delay: 1.0
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: marauder toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyMarauder
|
id: ToyMarauder
|
||||||
|
name: marauder toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 7/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 7/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -309,9 +311,9 @@
|
|||||||
state: marauderprize
|
state: marauderprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: mauler toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyMauler
|
id: ToyMauler
|
||||||
|
name: mauler toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 9/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 9/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -319,9 +321,9 @@
|
|||||||
state: maulerprize
|
state: maulerprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: gygax toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyGygax
|
id: ToyGygax
|
||||||
|
name: gygax toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 4/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 4/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -329,9 +331,9 @@
|
|||||||
state: gygaxtoy
|
state: gygaxtoy
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: odysseus toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyOdysseus
|
id: ToyOdysseus
|
||||||
|
name: odysseus toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 10/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 10/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -339,9 +341,9 @@
|
|||||||
state: odysseusprize
|
state: odysseusprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: owl toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyOwlman
|
id: ToyOwlman
|
||||||
|
name: owl toy
|
||||||
description: An action figure modeled after 'The Owl', defender of justice.
|
description: An action figure modeled after 'The Owl', defender of justice.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -349,9 +351,9 @@
|
|||||||
state: owlprize
|
state: owlprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: deathripley toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyDeathRipley
|
id: ToyDeathRipley
|
||||||
|
name: deathripley toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 3/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 3/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -359,9 +361,9 @@
|
|||||||
state: deathripleytoy
|
state: deathripleytoy
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: phazon toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyPhazon
|
id: ToyPhazon
|
||||||
|
name: phazon toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 11/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 11/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -369,9 +371,9 @@
|
|||||||
state: phazonprize
|
state: phazonprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: fire ripley
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyFireRipley
|
id: ToyFireRipley
|
||||||
|
name: fire ripley
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 2/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 2/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -379,9 +381,9 @@
|
|||||||
state: fireripleytoy
|
state: fireripleytoy
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: reticence toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyReticence
|
id: ToyReticence
|
||||||
|
name: reticence toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 12/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 12/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -389,9 +391,9 @@
|
|||||||
state: reticenceprize
|
state: reticenceprize
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: ripley toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyRipley
|
id: ToyRipley
|
||||||
|
name: ripley toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 1/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 1/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -400,9 +402,9 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: seraph toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToySeraph
|
id: ToySeraph
|
||||||
|
name: seraph toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 8/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 8/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -411,9 +413,9 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: durand toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyDurand
|
id: ToyDurand
|
||||||
|
name: durand toy
|
||||||
description: Mini-Mecha action figure! 'Mecha No. 5/12' is written on the back.
|
description: Mini-Mecha action figure! 'Mecha No. 5/12' is written on the back.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -422,43 +424,40 @@
|
|||||||
|
|
||||||
|
|
||||||
### Yeah I left these all mixed up for a future coder to puzzle over, it's lore.
|
### Yeah I left these all mixed up for a future coder to puzzle over, it's lore.
|
||||||
|
### Help i'm sorting these and my previous self let this message here to taunt me aaaaa
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: skeleton toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToySkeleton
|
id: ToySkeleton
|
||||||
|
name: skeleton toy
|
||||||
description: Spooked ya!
|
description: Spooked ya!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: skeletonprize
|
state: skeletonprize
|
||||||
|
|
||||||
|
|
||||||
## Toyweapons
|
## Toyweapons
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: foam weapon base
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: FoamWeaponBase
|
id: FoamWeaponBase
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: foam crossbow
|
|
||||||
parent: FoamWeaponBase
|
parent: FoamWeaponBase
|
||||||
id: FoamCrossbow
|
id: FoamCrossbow
|
||||||
|
name: foam crossbow
|
||||||
description: Aiming this at Security may get you filled with lead.
|
description: Aiming this at Security may get you filled with lead.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: foamcrossbow
|
state: foamcrossbow
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
@@ -476,9 +475,9 @@
|
|||||||
soundInsert: /Audio/Weapons/Guns/MagIn/drawbow2.ogg
|
soundInsert: /Audio/Weapons/Guns/MagIn/drawbow2.ogg
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: ToyGunBase
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: ToyGunBase
|
id: ToyGunBase
|
||||||
|
name: ToyGunBase
|
||||||
description: A rooty tooty point and shooty.
|
description: A rooty tooty point and shooty.
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
@@ -486,9 +485,9 @@
|
|||||||
netsync: false
|
netsync: false
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: cap gun
|
|
||||||
parent: ToyGunBase
|
parent: ToyGunBase
|
||||||
id: RevolverCapGun
|
id: RevolverCapGun
|
||||||
|
name: cap gun
|
||||||
description: Looks almost like the real thing! Ages 8 and up.
|
description: Looks almost like the real thing! Ages 8 and up.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -498,7 +497,6 @@
|
|||||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||||
- state: bolt-closed
|
- state: bolt-closed
|
||||||
map: ["enum.RangedBarrelVisualLayers.Bolt"]
|
map: ["enum.RangedBarrelVisualLayers.Bolt"]
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
@@ -519,9 +517,9 @@
|
|||||||
- type: BarrelBoltVisualizer
|
- type: BarrelBoltVisualizer
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: foamblade
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: FoamBlade
|
id: FoamBlade
|
||||||
|
name: foamblade
|
||||||
description: It says "Sternside Changs number 1 fan" on it.
|
description: It says "Sternside Changs number 1 fan" on it.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -549,72 +547,67 @@
|
|||||||
# MISC
|
# MISC
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: basketball
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: Basketball
|
id: Basketball
|
||||||
|
name: basketball
|
||||||
description: Where dah courts at?
|
description: Where dah courts at?
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: basketball
|
state: basketball
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
HeldPrefix: bask
|
HeldPrefix: bask
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: football
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: Football
|
id: Football
|
||||||
|
name: football
|
||||||
description: Otherwise known as a handegg.
|
description: Otherwise known as a handegg.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: football
|
state: football
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 12
|
size: 12
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
HeldPrefix: footb
|
HeldPrefix: footb
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: syndie balloon
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: BalloonSyn
|
id: BalloonSyn
|
||||||
|
name: syndie balloon
|
||||||
description: Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland.
|
description: Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: synb
|
state: synb
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
HeldPrefix: synb
|
HeldPrefix: synb
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: corgi balloon
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: BalloonCorgi
|
id: BalloonCorgi
|
||||||
|
name: corgi balloon
|
||||||
description: Just like owning a real dog - but a lot floatier.
|
description: Just like owning a real dog - but a lot floatier.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: corgib
|
state: corgib
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 24
|
size: 24
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
HeldPrefix: corgib
|
HeldPrefix: corgib
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: singuloth-brand toy
|
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: SingularityToy
|
id: SingularityToy
|
||||||
|
name: singuloth-brand toy
|
||||||
description: Mass-produced by a sadistic corporate conglomerate!
|
description: Mass-produced by a sadistic corporate conglomerate!
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: singularitytoy
|
state: singularitytoy
|
||||||
@@ -622,8 +615,7 @@
|
|||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
state: singularitytoy
|
state: singularitytoy
|
||||||
- type: ToySingularity
|
- type: ToySingularity
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 12
|
size: 12
|
||||||
sprite: Objects/Fun/toys.rsi
|
sprite: Objects/Fun/toys.rsi
|
||||||
HeldPrefix: singularitytoy
|
HeldPrefix: singularitytoy
|
||||||
|
|||||||
@@ -1,231 +1,231 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: SheetGlassBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
|
id: SheetGlassBase
|
||||||
description: A sheet of glass, used often on the station in various applications.
|
description: A sheet of glass, used often on the station in various applications.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/Sheets/glass.rsi
|
sprite: Objects/Materials/Sheets/glass.rsi
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/Sheets/glass.rsi
|
sprite: Objects/Materials/Sheets/glass.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Sheet
|
- Sheet
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: glass
|
|
||||||
id: SheetGlass
|
|
||||||
parent: SheetGlassBase
|
parent: SheetGlassBase
|
||||||
|
id: SheetGlass
|
||||||
|
name: glass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: glass
|
mat: glass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Glass
|
stackType: Glass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: glass_3
|
state: glass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: glass
|
HeldPrefix: glass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- glass
|
- glass
|
||||||
- glass_2
|
- glass_2
|
||||||
- glass_3
|
- glass_3
|
||||||
- type: FloorTile
|
- type: FloorTile
|
||||||
outputs:
|
outputs:
|
||||||
- floor_glass
|
- floor_glass
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: glass
|
graph: glass
|
||||||
node: SheetGlass
|
node: SheetGlass
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetGlass
|
||||||
id: SheetGlass1
|
id: SheetGlass1
|
||||||
name: glass
|
name: glass
|
||||||
parent: SheetGlass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: glass
|
state: glass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: reinforced glass
|
|
||||||
id: SheetRGlass
|
|
||||||
parent: SheetGlassBase
|
parent: SheetGlassBase
|
||||||
|
id: SheetRGlass
|
||||||
|
name: reinforced glass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: rglass
|
mat: rglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: ReinforcedGlass
|
stackType: ReinforcedGlass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rglass_3
|
state: rglass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: rglass
|
HeldPrefix: rglass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- rglass
|
- rglass
|
||||||
- rglass_2
|
- rglass_2
|
||||||
- rglass_3
|
- rglass_3
|
||||||
- type: FloorTile
|
- type: FloorTile
|
||||||
outputs:
|
outputs:
|
||||||
- floor_rglass
|
- floor_rglass
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: glass
|
graph: glass
|
||||||
node: SheetRGlass
|
node: SheetRGlass
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetRGlass
|
||||||
id: SheetRGlass1
|
id: SheetRGlass1
|
||||||
name: reinforced glass
|
name: reinforced glass
|
||||||
parent: SheetRGlass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rglass
|
state: rglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plasma glass
|
|
||||||
id: SheetPGlass
|
|
||||||
parent: SheetGlassBase
|
parent: SheetGlassBase
|
||||||
|
id: SheetPGlass
|
||||||
|
name: plasma glass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: pglass
|
mat: pglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: PlasmaGlass
|
stackType: PlasmaGlass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: pglass_3
|
state: pglass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: pglass
|
HeldPrefix: pglass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- pglass
|
- pglass
|
||||||
- pglass_2
|
- pglass_2
|
||||||
- pglass_3
|
- pglass_3
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: glass
|
graph: glass
|
||||||
node: SheetPGlass
|
node: SheetPGlass
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPGlass
|
||||||
id: SheetPGlass1
|
id: SheetPGlass1
|
||||||
name: plasma glass
|
name: plasma glass
|
||||||
parent: SheetPGlass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: pglass
|
state: pglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: reinforced plasma glass
|
|
||||||
id: SheetRPGlass
|
|
||||||
parent: SheetGlassBase
|
parent: SheetGlassBase
|
||||||
|
id: SheetRPGlass
|
||||||
|
name: reinforced plasma glass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: rpglass
|
mat: rpglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: ReinforcedPlasmaGlass
|
stackType: ReinforcedPlasmaGlass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rpglass_3
|
state: rpglass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: rpglass
|
HeldPrefix: rpglass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- rpglass
|
- rpglass
|
||||||
- rpglass_2
|
- rpglass_2
|
||||||
- rpglass_3
|
- rpglass_3
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: glass
|
graph: glass
|
||||||
node: SheetRPGlass
|
node: SheetRPGlass
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPGlass
|
||||||
id: SheetRPGlass1
|
id: SheetRPGlass1
|
||||||
name: reinforced plasma glass
|
name: reinforced plasma glass
|
||||||
parent: SheetPGlass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rpglass
|
state: rpglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: titanium glass
|
|
||||||
id: SheetTitaniumGlass
|
|
||||||
parent: SheetGlassBase
|
parent: SheetGlassBase
|
||||||
|
id: SheetTitaniumGlass
|
||||||
|
name: titanium glass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: titaniumglass
|
mat: titaniumglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: TitaniumGlass
|
stackType: TitaniumGlass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: titaniumglass_3
|
state: titaniumglass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: titaniumglass
|
HeldPrefix: titaniumglass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- titaniumglass
|
- titaniumglass
|
||||||
- titaniumglass_2
|
- titaniumglass_2
|
||||||
- titaniumglass_3
|
- titaniumglass_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetTitaniumGlass
|
||||||
id: SheetTitaniumGlass1
|
id: SheetTitaniumGlass1
|
||||||
name: titanium glass
|
name: titanium glass
|
||||||
parent: SheetTitaniumGlass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: titaniumglass
|
state: titaniumglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plastitanium glass
|
|
||||||
id: SheetPlastitaniumGlass
|
|
||||||
parent: SheetGlassBase
|
parent: SheetGlassBase
|
||||||
|
id: SheetPlastitaniumGlass
|
||||||
|
name: plastitanium glass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: plastitaniumglass
|
mat: plastitaniumglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: PlastitaniumGlass
|
stackType: PlastitaniumGlass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plastitaniumglass_3
|
state: plastitaniumglass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: plastitaniumglass
|
HeldPrefix: plastitaniumglass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- plastitaniumglass
|
- plastitaniumglass
|
||||||
- plastitaniumglass_2
|
- plastitaniumglass_2
|
||||||
- plastitaniumglass_3
|
- plastitaniumglass_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPlastitaniumGlass
|
||||||
id: SheetPlastitaniumGlass1
|
id: SheetPlastitaniumGlass1
|
||||||
name: plastitanium glass
|
name: plastitanium glass
|
||||||
parent: SheetPlastitaniumGlass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plastitaniumglass
|
state: plastitaniumglass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,183 +1,183 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: SheetMetalBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
|
id: SheetMetalBase
|
||||||
description: A sheet of metal, used often on the station in various applications.
|
description: A sheet of metal, used often on the station in various applications.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/Sheets/metal.rsi
|
sprite: Objects/Materials/Sheets/metal.rsi
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/Sheets/metal.rsi
|
sprite: Objects/Materials/Sheets/metal.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Sheet
|
- Sheet
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: steel
|
|
||||||
id: SheetSteel
|
|
||||||
parent: SheetMetalBase
|
parent: SheetMetalBase
|
||||||
|
id: SheetSteel
|
||||||
|
name: steel
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: steel
|
mat: steel
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Steel
|
stackType: Steel
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: steel_3
|
state: steel_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: steel
|
HeldPrefix: steel
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- steel
|
- steel
|
||||||
- steel_2
|
- steel_2
|
||||||
- steel_3
|
- steel_3
|
||||||
- type: FloorTile
|
- type: FloorTile
|
||||||
outputs:
|
outputs:
|
||||||
- underplating
|
- underplating
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetSteel
|
||||||
id: SheetSteel1
|
id: SheetSteel1
|
||||||
name: steel
|
name: steel
|
||||||
parent: SheetSteel
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: steel
|
state: steel
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plasteel
|
|
||||||
id: SheetPlasteel
|
|
||||||
parent: SheetMetalBase
|
parent: SheetMetalBase
|
||||||
|
id: SheetPlasteel
|
||||||
|
name: plasteel
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: plasteel
|
mat: plasteel
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Plasteel
|
stackType: Plasteel
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plasteel_3
|
state: plasteel_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: plasteel
|
HeldPrefix: plasteel
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- plasteel
|
- plasteel
|
||||||
- plasteel_2
|
- plasteel_2
|
||||||
- plasteel_3
|
- plasteel_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPlasteel
|
||||||
id: SheetPlasteel1
|
id: SheetPlasteel1
|
||||||
name: plasteel
|
name: plasteel
|
||||||
parent: SheetPlasteel
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plasteel
|
state: plasteel
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: titanium
|
|
||||||
id: SheetTitanium
|
|
||||||
parent: SheetMetalBase
|
parent: SheetMetalBase
|
||||||
|
id: SheetTitanium
|
||||||
|
name: titanium
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: titanium
|
mat: titanium
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Titanium
|
stackType: Titanium
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: titanium_3
|
state: titanium_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: titanium
|
HeldPrefix: titanium
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- titanium
|
- titanium
|
||||||
- titanium_2
|
- titanium_2
|
||||||
- titanium_3
|
- titanium_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetTitanium
|
||||||
id: SheetTitanium1
|
id: SheetTitanium1
|
||||||
name: titanium
|
name: titanium
|
||||||
parent: SheetTitanium
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: titanium
|
state: titanium
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plastitanium
|
|
||||||
id: SheetPlastitanium
|
|
||||||
parent: SheetMetalBase
|
parent: SheetMetalBase
|
||||||
|
id: SheetPlastitanium
|
||||||
|
name: plastitanium
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: plastitanium
|
mat: plastitanium
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Plastitanium
|
stackType: Plastitanium
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plastitanium_3
|
state: plastitanium_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: plastitanium
|
HeldPrefix: plastitanium
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- plastitanium
|
- plastitanium
|
||||||
- plastitanium_2
|
- plastitanium_2
|
||||||
- plastitanium_3
|
- plastitanium_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPlastitanium
|
||||||
id: SheetPlastitanium1
|
id: SheetPlastitanium1
|
||||||
name: plastitanium
|
name: plastitanium
|
||||||
parent: SheetPlastitanium
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plastitanium
|
state: plastitanium
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: brass
|
|
||||||
id: SheetBrass
|
|
||||||
parent: SheetMetalBase
|
parent: SheetMetalBase
|
||||||
|
id: SheetBrass
|
||||||
|
name: brass
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: brass
|
mat: brass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Brass
|
stackType: Brass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: brass_3
|
state: brass_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: brass
|
HeldPrefix: brass
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- brass
|
- brass
|
||||||
- brass_2
|
- brass_2
|
||||||
- brass_3
|
- brass_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetBrass
|
||||||
id: SheetBrass1
|
id: SheetBrass1
|
||||||
name: brass
|
name: brass
|
||||||
parent: SheetBrass
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: brass
|
state: brass
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,156 +1,156 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: SheetOtherBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
|
id: SheetOtherBase
|
||||||
description: A sheet of material, used often on the station in various applications.
|
description: A sheet of material, used often on the station in various applications.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/Sheets/other.rsi
|
sprite: Objects/Materials/Sheets/other.rsi
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/Sheets/other.rsi
|
sprite: Objects/Materials/Sheets/other.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Sheet
|
- Sheet
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: paper
|
|
||||||
id: SheetPaper
|
|
||||||
parent: SheetOtherBase
|
parent: SheetOtherBase
|
||||||
|
id: SheetPaper
|
||||||
|
name: paper
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Paper
|
stackType: Paper
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: paper_3
|
state: paper_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: paper
|
HeldPrefix: paper
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- paper
|
- paper
|
||||||
- paper_2
|
- paper_2
|
||||||
- paper_3
|
- paper_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPaper
|
||||||
id: SheetPaper1
|
id: SheetPaper1
|
||||||
name: paper
|
name: paper
|
||||||
parent: SheetPaper
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: paper
|
state: paper
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: phoron
|
|
||||||
id: SheetPhoron
|
|
||||||
parent: SheetOtherBase
|
parent: SheetOtherBase
|
||||||
|
id: SheetPhoron
|
||||||
|
name: phoron
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: phoron
|
mat: phoron
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Phoron
|
stackType: Phoron
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: phoron
|
state: phoron
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: phoron
|
HeldPrefix: phoron
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPhoron
|
||||||
id: SheetPhoron1
|
id: SheetPhoron1
|
||||||
name: phoron
|
name: phoron
|
||||||
parent: SheetPhoron
|
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plasma
|
|
||||||
id: SheetPlasma
|
|
||||||
parent: SheetOtherBase
|
parent: SheetOtherBase
|
||||||
|
id: SheetPlasma
|
||||||
|
name: plasma
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: plasma
|
mat: plasma
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Plasma
|
stackType: Plasma
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plasma_3
|
state: plasma_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: plasma
|
HeldPrefix: plasma
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- plasma
|
- plasma
|
||||||
- plasma_2
|
- plasma_2
|
||||||
- plasma_3
|
- plasma_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPlasma
|
||||||
id: SheetPlasma1
|
id: SheetPlasma1
|
||||||
name: plasma
|
name: plasma
|
||||||
parent: SheetPlasma
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plasma
|
state: plasma
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plastic
|
|
||||||
id: SheetPlastic
|
|
||||||
parent: SheetOtherBase
|
parent: SheetOtherBase
|
||||||
|
id: SheetPlastic
|
||||||
|
name: plastic
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: plastic
|
mat: plastic
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Plastic
|
stackType: Plastic
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plastic_3
|
state: plastic_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: plastic
|
HeldPrefix: plastic
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- plastic
|
- plastic
|
||||||
- plastic_2
|
- plastic_2
|
||||||
- plastic_3
|
- plastic_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetPlastic
|
||||||
id: SheetPlastic1
|
id: SheetPlastic1
|
||||||
name: plastic
|
name: plastic
|
||||||
parent: SheetPlastic
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plastic
|
state: plastic
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: uranium
|
|
||||||
id: SheetUranium
|
|
||||||
parent: SheetOtherBase
|
parent: SheetOtherBase
|
||||||
|
id: SheetUranium
|
||||||
|
name: uranium
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Uranium
|
stackType: Uranium
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: uranium
|
state: uranium
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: uranium
|
HeldPrefix: uranium
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: SheetUranium
|
||||||
id: SheetUranium1
|
id: SheetUranium1
|
||||||
name: uranium
|
name: uranium
|
||||||
parent: SheetUranium
|
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,213 +1,213 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: IngotBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
|
id: IngotBase
|
||||||
description: A heavy metal ingot stamped with the Nanotransen logo.
|
description: A heavy metal ingot stamped with the Nanotransen logo.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/ingots.rsi
|
sprite: Objects/Materials/ingots.rsi
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/ingots.rsi
|
sprite: Objects/Materials/ingots.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Ingot
|
- Ingot
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: adamantine bar
|
|
||||||
id: IngotAdamantine
|
|
||||||
parent: IngotBase
|
parent: IngotBase
|
||||||
|
id: IngotAdamantine
|
||||||
|
name: adamantine bar
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: adamantine
|
mat: adamantine
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Adamantine
|
stackType: Adamantine
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: adamantine_3
|
state: adamantine_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: adamantine
|
HeldPrefix: adamantine
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- adamantine
|
- adamantine
|
||||||
- adamantine_2
|
- adamantine_2
|
||||||
- adamantine_3
|
- adamantine_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: IngotAdamantine
|
||||||
id: IngotAdamantine1
|
id: IngotAdamantine1
|
||||||
name: adamantine bar
|
name: adamantine bar
|
||||||
parent: IngotAdamantine
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: adamantine
|
state: adamantine
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: copper bar
|
|
||||||
id: IngotCopper
|
|
||||||
parent: IngotBase
|
parent: IngotBase
|
||||||
|
id: IngotCopper
|
||||||
|
name: copper bar
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: copper
|
mat: copper
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Copper
|
stackType: Copper
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: copper_3
|
state: copper_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: copper
|
HeldPrefix: copper
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- copper
|
- copper
|
||||||
- copper_2
|
- copper_2
|
||||||
- copper_3
|
- copper_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: IngotCopper
|
||||||
id: IngotCopper1
|
id: IngotCopper1
|
||||||
name: copper bar
|
name: copper bar
|
||||||
parent: IngotCopper
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: copper
|
state: copper
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: gold bar
|
|
||||||
id: IngotGold
|
|
||||||
parent: IngotBase
|
parent: IngotBase
|
||||||
|
id: IngotGold
|
||||||
|
name: gold bar
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: gold
|
mat: gold
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Gold
|
stackType: Gold
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: gold_3
|
state: gold_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: gold
|
HeldPrefix: gold
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- gold
|
- gold
|
||||||
- gold_2
|
- gold_2
|
||||||
- gold_3
|
- gold_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: IngotGold
|
||||||
id: IngotGold1
|
id: IngotGold1
|
||||||
name: gold bar
|
name: gold bar
|
||||||
parent: IngotGold
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: gold
|
state: gold
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: hydrogen bar
|
|
||||||
id: IngotHydrogen
|
|
||||||
parent: IngotBase
|
parent: IngotBase
|
||||||
|
id: IngotHydrogen
|
||||||
|
name: hydrogen bar
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: hydrogen
|
mat: hydrogen
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Hydrogen
|
stackType: Hydrogen
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: hydrogen_3
|
state: hydrogen_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: hydrogen
|
HeldPrefix: hydrogen
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- hydrogen
|
- hydrogen
|
||||||
- hydrogen_2
|
- hydrogen_2
|
||||||
- hydrogen_3
|
- hydrogen_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: IngotHydrogen
|
||||||
id: IngotHydrogen1
|
id: IngotHydrogen1
|
||||||
name: hydrogen bar
|
name: hydrogen bar
|
||||||
parent: IngotHydrogen
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: hydrogen
|
state: hydrogen
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: iron bar
|
|
||||||
id: IngotIron
|
|
||||||
parent: IngotBase
|
parent: IngotBase
|
||||||
|
id: IngotIron
|
||||||
|
name: iron bar
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: iron
|
mat: iron
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Iron
|
stackType: Iron
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: iron_3
|
state: iron_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: iron
|
HeldPrefix: iron
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- iron
|
- iron
|
||||||
- iron_2
|
- iron_2
|
||||||
- iron_3
|
- iron_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: IngotIron
|
||||||
id: IngotIron1
|
id: IngotIron1
|
||||||
name: iron bar
|
name: iron bar
|
||||||
parent: IngotIron
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: iron
|
state: iron
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: silver bar
|
|
||||||
id: IngotSilver
|
|
||||||
parent: IngotBase
|
parent: IngotBase
|
||||||
|
id: IngotSilver
|
||||||
|
name: silver bar
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: silver
|
mat: silver
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Silver
|
stackType: Silver
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: silver_3
|
state: silver_3
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: silver
|
HeldPrefix: silver
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- silver
|
- silver
|
||||||
- silver_2
|
- silver_2
|
||||||
- silver_3
|
- silver_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: IngotSilver
|
||||||
id: IngotSilver1
|
id: IngotSilver1
|
||||||
name: silver bar
|
name: silver bar
|
||||||
parent: IngotSilver
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: silver
|
state: silver
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,277 +1,277 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
|
id: MaterialBase
|
||||||
description: A raw material.
|
description: A raw material.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/materials.rsi
|
sprite: Objects/Materials/materials.rsi
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/materials.rsi
|
sprite: Objects/Materials/materials.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: bananium
|
parent: MaterialBase
|
||||||
id: MaterialBananium
|
id: MaterialBananium
|
||||||
parent: MaterialBase
|
name: bananium
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Bananium
|
stackType: Bananium
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: bananium
|
state: bananium
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialBananium1
|
|
||||||
parent: MaterialBananium
|
parent: MaterialBananium
|
||||||
|
id: MaterialBananium1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: cloth
|
parent: MaterialBase
|
||||||
id: MaterialCloth
|
id: MaterialCloth
|
||||||
parent: MaterialBase
|
name: cloth
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Cloth
|
stackType: Cloth
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: cloth_3
|
state: cloth_3
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- cloth
|
- cloth
|
||||||
- cloth_2
|
- cloth_2
|
||||||
- cloth_3
|
- cloth_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialCloth1
|
|
||||||
parent: MaterialCloth
|
parent: MaterialCloth
|
||||||
|
id: MaterialCloth1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: cloth
|
state: cloth
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: cotton
|
parent: MaterialBase
|
||||||
id: MaterialCotton
|
id: MaterialCotton
|
||||||
parent: MaterialBase
|
name: cotton
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Cotton
|
stackType: Cotton
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: cotton_3
|
state: cotton_3
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- cotton
|
- cotton
|
||||||
- cotton_2
|
- cotton_2
|
||||||
- cotton_3
|
- cotton_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialCotton1
|
|
||||||
parent: MaterialCotton
|
parent: MaterialCotton
|
||||||
|
id: MaterialCotton1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: cotton
|
state: cotton
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: refined diamond
|
parent: MaterialBase
|
||||||
id: MaterialDiamond
|
id: MaterialDiamond
|
||||||
parent: MaterialBase
|
name: refined diamond
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Diamond
|
stackType: Diamond
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: diamond
|
state: diamond
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: diamond
|
HeldPrefix: diamond
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialDiamond1
|
|
||||||
parent: MaterialDiamond
|
parent: MaterialDiamond
|
||||||
|
id: MaterialDiamond1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: durathread
|
parent: MaterialBase
|
||||||
id: MaterialDurathread
|
id: MaterialDurathread
|
||||||
parent: MaterialBase
|
name: durathread
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Durathread
|
stackType: Durathread
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: durathread_3
|
state: durathread_3
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- durathread
|
- durathread
|
||||||
- durathread_2
|
- durathread_2
|
||||||
- durathread_3
|
- durathread_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialDurathread1
|
|
||||||
parent: MaterialDurathread
|
parent: MaterialDurathread
|
||||||
|
id: MaterialDurathread1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: durathread
|
state: durathread
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: raw durathread
|
parent: MaterialBase
|
||||||
id: MaterialDurathreadRaw
|
id: MaterialDurathreadRaw
|
||||||
parent: MaterialBase
|
name: raw durathread
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: RawDurathread
|
stackType: RawDurathread
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: durathreadraw_3
|
state: durathreadraw_3
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- durathreadraw
|
- durathreadraw
|
||||||
- durathreadraw_2
|
- durathreadraw_2
|
||||||
- durathreadraw_3
|
- durathreadraw_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialDurathreadRaw1
|
|
||||||
parent: MaterialDurathreadRaw
|
parent: MaterialDurathreadRaw
|
||||||
|
id: MaterialDurathreadRaw1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: durathreadraw
|
state: durathreadraw
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: hide
|
parent: MaterialBase
|
||||||
id: MaterialHide
|
id: MaterialHide
|
||||||
parent: MaterialBase
|
name: hide
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Hide
|
stackType: Hide
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: hide_3
|
state: hide_3
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- hide
|
- hide
|
||||||
- hide_2
|
- hide_2
|
||||||
- hide_3
|
- hide_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialHide1
|
|
||||||
parent: MaterialHide
|
parent: MaterialHide
|
||||||
|
id: MaterialHide1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: hide
|
state: hide
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: leather
|
parent: MaterialBase
|
||||||
id: MaterialLeather
|
id: MaterialLeather
|
||||||
parent: MaterialBase
|
name: leather
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Leather
|
stackType: Leather
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: leather_3
|
state: leather_3
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- leather
|
- leather
|
||||||
- leather_2
|
- leather_2
|
||||||
- leather_3
|
- leather_3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialLeather1
|
|
||||||
parent: MaterialLeather
|
parent: MaterialLeather
|
||||||
|
id: MaterialLeather1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: leather
|
state: leather
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: wood
|
|
||||||
id: MaterialWoodPlank
|
|
||||||
parent: MaterialBase
|
parent: MaterialBase
|
||||||
|
id: MaterialWoodPlank
|
||||||
|
name: wood
|
||||||
components:
|
components:
|
||||||
- type: Material
|
- type: Material
|
||||||
materials:
|
materials:
|
||||||
- key: enum.MaterialKeys.Stack
|
- key: enum.MaterialKeys.Stack
|
||||||
mat: wood
|
mat: wood
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: WoodPlank
|
stackType: WoodPlank
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: wood
|
state: wood
|
||||||
- type: Item
|
- type: Item
|
||||||
HeldPrefix: wood
|
HeldPrefix: wood
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MaterialWoodPlank1
|
|
||||||
parent: MaterialWoodPlank
|
parent: MaterialWoodPlank
|
||||||
|
id: MaterialWoodPlank1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
# Specific Hides
|
# Specific Hides
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: bear hide
|
parent: MaterialBase
|
||||||
id: MaterialHideBear
|
id: MaterialHideBear
|
||||||
parent: MaterialBase
|
name: bear hide
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Materials/materials.rsi
|
sprite: Objects/Materials/materials.rsi
|
||||||
state: bearpelt
|
state: bearpelt
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Head/Misc/hides.rsi
|
sprite: Clothing/Head/Misc/hides.rsi
|
||||||
HeldPrefix: bear
|
HeldPrefix: bear
|
||||||
ClothingPrefix: bear
|
ClothingPrefix: bear
|
||||||
Slots:
|
Slots:
|
||||||
- Helmet
|
- Helmet
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: cat hide
|
parent: MaterialBase
|
||||||
id: MaterialHideCat
|
id: MaterialHideCat
|
||||||
parent: MaterialBase
|
name: cat hide
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Materials/materials.rsi
|
sprite: Objects/Materials/materials.rsi
|
||||||
state: cathide
|
state: cathide
|
||||||
# - type: Clothing
|
# - type: Clothing
|
||||||
# sprite: Clothing/Head/Misc/hides.rsi
|
# sprite: Clothing/Head/Misc/hides.rsi
|
||||||
# HeldPrefix: cat
|
# HeldPrefix: cat
|
||||||
# ClothingPrefix: cat
|
# ClothingPrefix: cat
|
||||||
# Slots:
|
# Slots:
|
||||||
# - Helmet
|
# - Helmet
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: corgi hide
|
|
||||||
id: MaterialHideCorgi
|
|
||||||
parent: MaterialBase
|
parent: MaterialBase
|
||||||
|
id: MaterialHideCorgi
|
||||||
|
name: corgi hid
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Materials/materials.rsi
|
sprite: Objects/Materials/materials.rsi
|
||||||
state: corgihide
|
state: corgihide
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Head/Misc/hides.rsi
|
sprite: Clothing/Head/Misc/hides.rsi
|
||||||
# HeldPrefix: corgi
|
# HeldPrefix: corgi
|
||||||
ClothingPrefix: corgi2
|
ClothingPrefix: corgi2
|
||||||
Slots:
|
Slots:
|
||||||
- Helmet
|
- Helmet
|
||||||
|
|||||||
@@ -1,118 +1,118 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: OreBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
|
id: OreBase
|
||||||
description: A piece of unrefined ore.
|
description: A piece of unrefined ore.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/ore.rsi
|
sprite: Objects/Materials/ore.rsi
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/ore.rsi
|
sprite: Objects/Materials/ore.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Ore
|
- Ore
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: adamantine ore
|
parent: OreBase
|
||||||
id: AdamantineOre
|
id: AdamantineOre
|
||||||
parent: OreBase
|
name: adamantine ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: AdamantineOre
|
stackType: AdamantineOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: adamantine
|
state: adamantine
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: AdamantineOre1
|
|
||||||
parent: AdamantineOre
|
parent: AdamantineOre
|
||||||
|
id: AdamantineOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: ammonia
|
parent: OreBase
|
||||||
id: Ammonia
|
id: Ammonia
|
||||||
parent: OreBase
|
name: ammonia
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Ammonia
|
stackType: Ammonia
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: ammonia
|
state: ammonia
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: Ammonia1
|
|
||||||
parent: Ammonia
|
parent: Ammonia
|
||||||
|
id: Ammonia1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: bananium ore
|
parent: OreBase
|
||||||
id: BananiumOre
|
id: BananiumOre
|
||||||
parent: OreBase
|
name: bananium ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: BananiumOre
|
stackType: BananiumOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: bananium
|
state: bananium
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: BananiumOre1
|
|
||||||
parent: BananiumOre
|
parent: BananiumOre
|
||||||
|
id: BananiumOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: raw diamond
|
parent: OreBase
|
||||||
id: DiamondRaw
|
id: DiamondRaw
|
||||||
parent: OreBase
|
name: raw diamond
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: DiamondOre
|
stackType: DiamondOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: diamond
|
state: diamond
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: DiamondRaw1
|
|
||||||
parent: DiamondRaw
|
parent: DiamondRaw
|
||||||
|
id: DiamondRaw1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: gold ore
|
parent: OreBase
|
||||||
id: GoldOre
|
id: GoldOre
|
||||||
parent: OreBase
|
name: gold ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: GoldOre
|
stackType: GoldOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: gold
|
state: gold
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: GoldOre1
|
|
||||||
parent: GoldOre
|
parent: GoldOre
|
||||||
|
id: GoldOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: iron ore
|
|
||||||
id: IronOre
|
|
||||||
parent: OreBase
|
parent: OreBase
|
||||||
|
id: IronOre
|
||||||
|
name: iron ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: IronOre
|
stackType: IronOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: iron
|
state: iron
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: IronOre1
|
id: IronOre1
|
||||||
@@ -123,145 +123,145 @@
|
|||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: phoron ore
|
parent: OreBase
|
||||||
id: PhoronOre
|
id: PhoronOre
|
||||||
parent: OreBase
|
name: phoron ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: PhoronOre
|
stackType: PhoronOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: phoron
|
state: phoron
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PhoronOre1
|
|
||||||
parent: PhoronOre
|
parent: PhoronOre
|
||||||
|
id: PhoronOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: plasma ore
|
parent: OreBase
|
||||||
id: PlasmaOre
|
id: PlasmaOre
|
||||||
parent: OreBase
|
name: plasma ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: PlasmaOre
|
stackType: PlasmaOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: plasma
|
state: plasma
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PlasmaOre1
|
|
||||||
parent: PlasmaOre
|
parent: PlasmaOre
|
||||||
|
id: PlasmaOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: sand
|
parent: OreBase
|
||||||
id: Sand
|
id: Sand
|
||||||
parent: OreBase
|
name: sand
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Sand
|
stackType: Sand
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: sand
|
state: sand
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: Sand1
|
|
||||||
parent: Sand
|
parent: Sand
|
||||||
|
id: Sand1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: black sand
|
parent: OreBase
|
||||||
id: SandBlack
|
id: SandBlack
|
||||||
parent: OreBase
|
name: black sand
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: BlackSand
|
stackType: BlackSand
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: sand_black
|
state: sand_black
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: SandBlack1
|
|
||||||
parent: SandBlack
|
parent: SandBlack
|
||||||
|
id: SandBlack1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: silver ore
|
parent: OreBase
|
||||||
id: SilverOre
|
id: SilverOre
|
||||||
parent: OreBase
|
name: silver ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: SilverOre
|
stackType: SilverOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: silver
|
state: silver
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: SilverOre1
|
|
||||||
parent: SilverOre
|
parent: SilverOre
|
||||||
|
id: SilverOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: slag
|
parent: OreBase
|
||||||
id: Slag
|
id: Slag
|
||||||
parent: OreBase
|
name: slag
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: Slag
|
stackType: Slag
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: slag
|
state: slag
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: Slag1
|
|
||||||
parent: Slag
|
parent: Slag
|
||||||
|
id: Slag1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: titanium ore
|
parent: OreBase
|
||||||
id: TitaniumOre
|
id: TitaniumOre
|
||||||
parent: OreBase
|
name: titanium ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: TitaniumOre
|
stackType: TitaniumOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: titanium
|
state: titanium
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: TitaniumOre1
|
|
||||||
parent: TitaniumOre
|
parent: TitaniumOre
|
||||||
|
id: TitaniumOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: uranium ore
|
|
||||||
id: UraniumOre
|
|
||||||
parent: OreBase
|
parent: OreBase
|
||||||
|
id: UraniumOre
|
||||||
|
name: uranium ore
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: UraniumOre
|
stackType: UraniumOre
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: uranium
|
state: uranium
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: UraniumOre1
|
|
||||||
parent: UraniumOre
|
parent: UraniumOre
|
||||||
|
id: UraniumOre1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,51 +1,50 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: PartBase
|
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
description:
|
id: PartBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Materials/parts.rsi
|
sprite: Objects/Materials/parts.rsi
|
||||||
state: rods
|
state: rods
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Materials/parts.rsi
|
sprite: Objects/Materials/parts.rsi
|
||||||
- type: ItemStatus
|
- type: ItemStatus
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: metals rods
|
|
||||||
id: PartRodMetal
|
|
||||||
parent: PartBase
|
parent: PartBase
|
||||||
|
id: PartRodMetal
|
||||||
|
name: metals rods
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: MetalRod
|
stackType: MetalRod
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rods_5
|
state: rods_5
|
||||||
# - type: Item
|
# - type: Item
|
||||||
# HeldPrefix: rods
|
# HeldPrefix: rods
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: metalRod
|
graph: metalRod
|
||||||
node: MetalRod
|
node: MetalRod
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- rods
|
- rods
|
||||||
- rods_2
|
- rods_2
|
||||||
- rods_3
|
- rods_3
|
||||||
- rods_4
|
- rods_4
|
||||||
- rods_5
|
- rods_5
|
||||||
- type: FloorTile
|
- type: FloorTile
|
||||||
outputs:
|
outputs:
|
||||||
- lattice
|
- lattice
|
||||||
- floor_reinforced
|
- floor_reinforced
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: PartRodMetal
|
||||||
id: PartRodMetal1
|
id: PartRodMetal1
|
||||||
name: metal rod
|
name: metal rod
|
||||||
parent: PartRodMetal
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rods
|
state: rods
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,18 +1,17 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: ShardBase
|
|
||||||
name: shard
|
|
||||||
description: It's a shard of some unknown material.
|
|
||||||
parent: BaseItem
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BaseItem
|
||||||
|
id: ShardBase
|
||||||
|
description: It's a shard of some unknown material.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Materials/Shards/shard.rsi
|
sprite: Objects/Materials/Shards/shard.rsi
|
||||||
state: shard1
|
state: shard1
|
||||||
- type: RandomSpriteState
|
- type: RandomSpriteState
|
||||||
spriteStates:
|
spriteStates:
|
||||||
- shard1
|
- shard1
|
||||||
- shard2
|
- shard2
|
||||||
- shard3
|
- shard3
|
||||||
- type: ItemCooldown
|
- type: ItemCooldown
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damageType: Slash
|
damageType: Slash
|
||||||
@@ -23,49 +22,49 @@
|
|||||||
damageType: Slash
|
damageType: Slash
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: ShardBase
|
||||||
id: ShardGlass
|
id: ShardGlass
|
||||||
name: glass shard
|
name: glass shard
|
||||||
description: A small piece of glass. It looks sharp, you wouldn't want to step on it barefoot.
|
description: A small piece of glass. It looks sharp, you wouldn't want to step on it barefoot.
|
||||||
parent: ShardBase
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
color: "#bbeeff"
|
color: "#bbeeff"
|
||||||
- type: Item
|
- type: Item
|
||||||
color: "#bbeeff"
|
color: "#bbeeff"
|
||||||
- type: WelderRefinable
|
- type: WelderRefinable
|
||||||
refineResult:
|
refineResult:
|
||||||
- SheetGlass
|
- SheetGlass
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: ShardBase
|
||||||
id: ShardGlassReinforced
|
id: ShardGlassReinforced
|
||||||
name: reinforced glass shard
|
name: reinforced glass shard
|
||||||
description: A small piece of reinforced glass. It looks sharp, you wouldn't want to step on it barefoot.
|
description: A small piece of reinforced glass. It looks sharp, you wouldn't want to step on it barefoot.
|
||||||
parent: ShardBase
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
color: "#96cdef"
|
color: "#96cdef"
|
||||||
- type: Item
|
- type: Item
|
||||||
color: "#96cdef"
|
color: "#96cdef"
|
||||||
- type: WelderRefinable
|
- type: WelderRefinable
|
||||||
refineResult:
|
refineResult:
|
||||||
- SheetGlass
|
- SheetGlass
|
||||||
- SheetSteel
|
- SheetSteel
|
||||||
- type: DamageOtherOnHit
|
- type: DamageOtherOnHit
|
||||||
amount: 10
|
amount: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: ShardBase
|
||||||
id: ShardGlassPlasma
|
id: ShardGlassPlasma
|
||||||
name: plasma glass shard
|
name: plasma glass shard
|
||||||
description: A small piece of plasma glass. It looks sharp, you wouldn't want to step on it barefoot.
|
description: A small piece of plasma glass. It looks sharp, you wouldn't want to step on it barefoot.
|
||||||
parent: ShardBase
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
color: "#f3b489"
|
color: "#f3b489"
|
||||||
- type: Item
|
- type: Item
|
||||||
color: "#f3b489"
|
color: "#f3b489"
|
||||||
- type: WelderRefinable
|
- type: WelderRefinable
|
||||||
refineResult:
|
refineResult:
|
||||||
- SheetGlass
|
- SheetGlass
|
||||||
- SheetPlasma
|
- SheetPlasma
|
||||||
- type: DamageOtherOnHit
|
- type: DamageOtherOnHit
|
||||||
amount: 15
|
amount: 15
|
||||||
|
|||||||
Reference in New Issue
Block a user