Add conditional spawning component (#1069)

* Add conditional spawning component

* Remove null checks

* Remove leftover return

* Properly spawn items when game rule gets added

* Fix duplicate uids in saltern

* GameRules returns IEnumerable using yield.
This commit is contained in:
Víctor Aguilera Puerto
2020-06-05 19:42:43 +02:00
committed by GitHub
parent 470f81fca1
commit e1df008bce
11 changed files with 429 additions and 1 deletions

View File

@@ -162,6 +162,9 @@ namespace Content.Client
"Tool",
"TilePrying",
"RandomToolColor",
"ConditionalSpawner",
"PottedPlantHide",
"SecureEntityStorage",
};
foreach (var ignoreName in registerIgnore)