Merge branch 'master' into buckle-locker-fix-1262

This commit is contained in:
DrSmugleaf
2020-07-08 15:35:20 +02:00
121 changed files with 1116 additions and 772 deletions

View File

@@ -0,0 +1,53 @@
using System;
using System.Linq;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Weapons;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Physics;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Physics;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.GameObjects.Components.Weapon
{
[RegisterComponent]
public sealed class FlashableComponent : SharedFlashableComponent
{
private double _duration;
private TimeSpan _lastFlash;
public void Flash(double duration)
{
var timing = IoCManager.Resolve<IGameTiming>();
_lastFlash = timing.CurTime;
_duration = duration;
Dirty();
}
public override ComponentState GetComponentState()
{
return new FlashComponentState(_duration, _lastFlash);
}
public static void FlashAreaHelper(IEntity source, float range, float duration, string sound = null)
{
foreach (var entity in IoCManager.Resolve<IEntityManager>().GetEntitiesInRange(source.Transform.GridPosition, range))
{
if (!InteractionChecks.InRangeUnobstructed(source, entity.Transform.MapPosition, range, ignoredEnt:entity))
continue;
if(entity.TryGetComponent(out FlashableComponent flashable))
flashable.Flash(duration);
}
if (!string.IsNullOrEmpty(sound))
{
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().PlayAtCoords(sound, source.Transform.GridPosition);
}
}
}
}

View File

@@ -53,7 +53,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
[ViewVariables(VVAccess.ReadWrite)]
private float _slowdownTime = 5f;
[ViewVariables(VVAccess.ReadWrite)] public float EnergyPerUse { get; set; } = 1000;
[ViewVariables(VVAccess.ReadWrite)] public float EnergyPerUse { get; set; } = 50;
[ViewVariables]
public bool Activated => _activated;
@@ -89,13 +89,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
protected override bool OnHitEntities(IReadOnlyList<IEntity> entities, AttackEventArgs eventArgs)
{
var cell = Cell;
if (!Activated || entities.Count == 0 || cell == null)
return false;
if (!cell.TryUseCharge(EnergyPerUse))
{
return false;
}
if (!Activated || entities.Count == 0 || Cell == null)
return true;
if (!Cell.TryUseCharge(EnergyPerUse))
return true;
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
foreach (var entity in entities)
@@ -113,11 +112,11 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
else
stunnable.Slowdown(_slowdownTime);
}
if(cell.CurrentCharge < EnergyPerUse)
{
EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
TurnOff();
}
if (!(Cell.CurrentCharge < EnergyPerUse)) return true;
EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
TurnOff();
return true;
}

View File

@@ -1,78 +0,0 @@
using System;
using System.Linq;
using Content.Shared.GameObjects.Components.Weapons;
using Content.Shared.Physics;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Physics;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.GameObjects.Components.Weapon
{
[RegisterComponent]
public sealed class ServerFlashableComponent : SharedFlashableComponent
{
private double _duration;
private TimeSpan _lastFlash;
public void Flash(double duration)
{
var timing = IoCManager.Resolve<IGameTiming>();
_lastFlash = timing.CurTime;
_duration = duration;
Dirty();
}
public override ComponentState GetComponentState()
{
return new FlashComponentState(_duration, _lastFlash);
}
public static void FlashAreaHelper(IEntity source, double range, double duration, string sound = null)
{
var physicsManager = IoCManager.Resolve<IPhysicsManager>();
var entityManager = IoCManager.Resolve<IEntityManager>();
foreach (var entity in entityManager.GetEntities(new TypeEntityQuery(typeof(ServerFlashableComponent))))
{
if (source.Transform.MapID != entity.Transform.MapID ||
entity == source)
{
continue;
}
var direction = entity.Transform.WorldPosition - source.Transform.WorldPosition;
if (direction.Length > range)
{
continue;
}
// Direction will be zero if they're hit with the source only I think
if (direction == Vector2.Zero)
{
continue;
}
var ray = new CollisionRay(source.Transform.WorldPosition, direction.Normalized, (int) CollisionGroup.Opaque);
var rayCastResults = physicsManager.IntersectRay(source.Transform.MapID, ray, direction.Length, source, false).ToList();
if (rayCastResults.Count == 0 ||
rayCastResults[0].HitEntity != entity)
{
continue;
}
var flashable = entity.GetComponent<ServerFlashableComponent>();
flashable.Flash(duration);
}
if (sound != null)
{
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().PlayAtCoords(sound, source.Transform.GridPosition);
}
}
}
}