Got rid of some IEntities

This commit is contained in:
Wrexbe
2021-12-03 11:15:41 -08:00
parent f5b8bb3731
commit e2d7ea6f62
7 changed files with 81 additions and 83 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.Buckle.Components;
using Content.Shared.Buckle.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -14,7 +14,7 @@ namespace Content.Client.Buckle
public override bool Buckled => _buckled;
public override bool TryBuckle(IEntity? user, IEntity to)
public override bool TryBuckle(EntityUid user, EntityUid to)
{
// TODO: Prediction
return false;
@@ -30,8 +30,7 @@ namespace Content.Client.Buckle
_buckled = buckle.Buckled;
LastEntityBuckledTo = buckle.LastEntityBuckledTo;
DontCollide = buckle.DontCollide;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out SpriteComponent? ownerSprite))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(OwnerUid, out SpriteComponent? ownerSprite))
{
return;
}