Inline Delete
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@@ -57,7 +57,7 @@ namespace Content.Server.Singularity.Components
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if (!newEnt.TryGetComponent<ContainmentFieldComponent>(out var containmentFieldComponent))
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{
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Logger.Error("While creating Fields in ContainmentFieldConnection, a ContainmentField without a ContainmentFieldComponent was created. Deleting newly spawned ContainmentField...");
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newEnt.Delete();
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IoCManager.Resolve<IEntityManager>().DeleteEntity(newEnt.Uid);
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continue;
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}
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@@ -88,7 +88,7 @@ namespace Content.Server.Singularity.Components
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_powerDecreaseCancellationTokenSource.Cancel();
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foreach (var field in _fields)
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{
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field.Delete();
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IoCManager.Resolve<IEntityManager>().DeleteEntity(field.Uid);
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}
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_fields.Clear();
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@@ -4,6 +4,7 @@ using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Physics.Collision;
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using Robust.Shared.Physics.Dynamics;
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using Robust.Shared.Player;
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@@ -31,7 +32,7 @@ namespace Content.Server.Singularity.Components
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_energy = value;
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if (_energy <= 0)
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{
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Owner.Delete();
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IoCManager.Resolve<IEntityManager>().DeleteEntity(Owner.Uid);
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return;
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}
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