Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! (#21999)
This commit is contained in:
@@ -1476,6 +1476,12 @@ namespace Content.Shared.CCVar
|
||||
public static readonly CVarDef<bool> ChatShowTypingIndicator =
|
||||
CVarDef.Create("chat.show_typing_indicator", true, CVar.CLIENTONLY);
|
||||
|
||||
public static readonly CVarDef<bool> ChatEnableFancyBubbles =
|
||||
CVarDef.Create("chat.enable_fancy_bubbles", true, CVar.CLIENTONLY | CVar.ARCHIVE, "Toggles displaying fancy speech bubbles, which display the speaking character's name.");
|
||||
|
||||
public static readonly CVarDef<bool> ChatFancyNameBackground =
|
||||
CVarDef.Create("chat.fancy_name_background", false, CVar.CLIENTONLY | CVar.ARCHIVE, "Toggles displaying a background under the speaking character's name.");
|
||||
|
||||
/// <summary>
|
||||
/// A message broadcast to each player that joins the lobby.
|
||||
/// May be changed by admins ingame through use of the "set-motd" command.
|
||||
|
||||
Reference in New Issue
Block a user