Respriting the codebase (#4820)
* Walls * Airlocks mostly ported * Disposal Unit * Tiles * Lighting * Catwalk * Windows * Some vending machine work * More Vending Machines * Rest of vending machine sprites ported * Fixes to vending machines * Tables (This took a lot of work) * Fixes low walls being required for window smoothing - Also replaces window damage visualization * Plasma Window * APC * SMES + Reorganized parts.yml * Furniture and Organization and Removed Shelf * Renamed seats.yml to chairs.yml * Dispensers * Lazy-fixed the glass airlocks * Don't need this no more * Tilez * blue circuit my fucking beloved * Switches lights to cev one * Conveyors and Switch * Reorients lights * !ALERT! MAP CHANGES !ALERT! Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
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@@ -5,7 +5,7 @@
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "https://github.com/discordia-space/CEV-Eris/blob/bbe32606902c90f5290b57d905a3f31b84dc6d7d/icons/obj/pipes/disposal.dmi and modified by DrSmugleaf",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 and modified by DrSmugLeaf and Swept",
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"states": [
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{
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"name": "condisposal",
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@@ -207,13 +207,7 @@
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]
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},
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{
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"name": "dispover-full",
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"delays": [
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[
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0.2,
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0.2
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]
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]
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"name": "dispover-full"
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},
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{
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"name": "dispover-handle",
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@@ -748,4 +742,4 @@
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]
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}
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]
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}
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}
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