combined MeleeHitEvent and ItemMeleeDamageEvent (#11628)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
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@@ -33,10 +33,10 @@ namespace Content.Server.Stunnable.Systems
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SubscribeLocalEvent<StunbatonComponent, UseInHandEvent>(OnUseInHand);
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SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<StunbatonComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
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SubscribeLocalEvent<StunbatonComponent, ItemMeleeDamageEvent>(OnMeleeHit);
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SubscribeLocalEvent<StunbatonComponent, MeleeHitEvent>(OnMeleeHit);
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}
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private void OnMeleeHit(EntityUid uid, StunbatonComponent component, ItemMeleeDamageEvent args)
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private void OnMeleeHit(EntityUid uid, StunbatonComponent component, MeleeHitEvent args)
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{
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if (!component.Activated) return;
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