ECS BloodstreamComponent (#5629)
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77
Content.Server/Body/Systems/BloodstreamSystem.cs
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77
Content.Server/Body/Systems/BloodstreamSystem.cs
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using System;
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using Content.Server.Atmos;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Body.Systems;
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public class BloodstreamSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly AtmosphereSystem _atmosSystem = default!;
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[Dependency] private readonly RespiratorSystem _respiratorSystem = default!;
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public static string DefaultSolutionName = "bloodstream";
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<BloodstreamComponent, ComponentInit>(OnComponentInit);
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}
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private void OnComponentInit(EntityUid uid, BloodstreamComponent component, ComponentInit args)
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{
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component.Solution = _solutionContainerSystem.EnsureSolution(uid, DefaultSolutionName);
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if (component.Solution != null)
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{
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component.Solution.MaxVolume = component.InitialMaxVolume;
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}
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}
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/// <summary>
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/// Attempt to transfer provided solution to internal solution.
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/// </summary>
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public bool TryAddToBloodstream(EntityUid uid, Solution solution, BloodstreamComponent? component=null)
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{
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if (!Resolve(uid, ref component, false))
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return false;
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return _solutionContainerSystem.TryAddSolution(uid, component.Solution, solution);
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}
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public void PumpToxins(EntityUid uid, GasMixture to, BloodstreamComponent? blood=null, RespiratorComponent? respiration=null)
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{
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if (!Resolve(uid, ref blood))
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return;
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if(!Resolve(uid, ref respiration, false))
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{
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_atmosSystem.Merge(to, blood.Air);
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blood.Air.Clear();
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return;
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}
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var toxins = _respiratorSystem.Clean(uid, respiration, blood);
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var toOld = new float[to.Moles.Length];
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Array.Copy(to.Moles, toOld, toOld.Length);
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_atmosSystem.Merge(to, toxins);
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for (var i = 0; i < toOld.Length; i++)
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{
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var newAmount = to.GetMoles(i);
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var oldAmount = toOld[i];
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var delta = newAmount - oldAmount;
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toxins.AdjustMoles(i, -delta);
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}
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_atmosSystem.Merge(blood.Air, toxins);
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}
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}
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