ECS BloodstreamComponent (#5629)

This commit is contained in:
mirrorcult
2021-11-30 16:47:21 -07:00
committed by GitHub
parent 9f3549c3c2
commit e3af2b5727
12 changed files with 114 additions and 124 deletions

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Cooldown;
@@ -32,6 +33,7 @@ namespace Content.Server.Weapon.Melee
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private SolutionContainerSystem _solutionsSystem = default!;
[Dependency] private readonly AdminLogSystem _logSystem = default!;
[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
public override void Initialize()
{
@@ -285,7 +287,7 @@ namespace Content.Server.Weapon.Melee
foreach (var bloodstream in hitBloodstreams)
{
var individualInjection = solutionToInject.SplitSolution(volPerBloodstream);
bloodstream.TryTransferSolution(individualInjection);
_bloodstreamSystem.TryAddToBloodstream(bloodstream.OwnerUid, individualInjection, bloodstream);
}
}