Remove IDropped (#7075)
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@@ -14,7 +14,7 @@ namespace Content.Server.Atmos.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedGasAnalyzerComponent))]
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public sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent, IAfterInteract, IDropped
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public sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent, IAfterInteract
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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@@ -256,13 +256,5 @@ namespace Content.Server.Atmos.Components
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return true;
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}
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void IDropped.Dropped(DroppedEventArgs eventArgs)
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{
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if (_entities.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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{
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CloseInterface(actor.PlayerSession);
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}
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}
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}
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}
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@@ -21,7 +21,7 @@ namespace Content.Server.Atmos.Components
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{
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[RegisterComponent]
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#pragma warning disable 618
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public sealed class GasTankComponent : Component, IExamine, IGasMixtureHolder, IDropped
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public sealed class GasTankComponent : Component, IExamine, IGasMixtureHolder
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#pragma warning restore 618
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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@@ -31,8 +31,6 @@ namespace Content.Server.Atmos.Components
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private int _integrity = 3;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[ViewVariables] private BoundUserInterface? _userInterface;
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[DataField("ruptureSound")] private SoundSpecifier _ruptureSound = new SoundPathSpecifier("Audio/Effects/spray.ogg");
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@@ -289,10 +287,5 @@ namespace Content.Server.Atmos.Components
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if (_integrity < 3)
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_integrity++;
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}
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void IDropped.Dropped(DroppedEventArgs eventArgs)
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{
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DisconnectFromInternals(eventArgs.User);
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}
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}
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}
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@@ -1,5 +1,6 @@
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using Content.Server.Atmos.Components;
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using Content.Shared.Actions;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Toggleable;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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@@ -21,6 +22,12 @@ namespace Content.Server.Atmos.EntitySystems
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SubscribeLocalEvent<GasTankComponent, GetVerbsEvent<ActivationVerb>>(AddOpenUIVerb);
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SubscribeLocalEvent<GasTankComponent, GetActionsEvent>(OnGetActions);
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SubscribeLocalEvent<GasTankComponent, ToggleActionEvent>(OnActionToggle);
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SubscribeLocalEvent<GasTankComponent, DroppedEvent>(OnDropped);
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}
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private void OnDropped(EntityUid uid, GasTankComponent component, DroppedEvent args)
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{
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component.DisconnectFromInternals(args.User);
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}
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private void OnGetActions(EntityUid uid, GasTankComponent component, GetActionsEvent args)
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@@ -116,7 +116,7 @@ public sealed class CrayonSystem : EntitySystem
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private void OnCrayonDropped(EntityUid uid, CrayonComponent component, DroppedEvent args)
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{
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if (TryComp<ActorComponent>(args.UserUid, out var actor))
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if (TryComp<ActorComponent>(args.User, out var actor))
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component.UserInterface?.Close(actor.PlayerSession);
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}
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}
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@@ -1,19 +1,14 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.Popups;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Audio;
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using Content.Shared.CharacterAppearance.Systems;
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using Content.Shared.Extinguisher;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Verbs;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.Extinguisher;
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@@ -28,7 +23,6 @@ public sealed class FireExtinguisherSystem : EntitySystem
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base.Initialize();
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SubscribeLocalEvent<FireExtinguisherComponent, ComponentInit>(OnFireExtinguisherInit);
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SubscribeLocalEvent<FireExtinguisherComponent, DroppedEvent>(OnDropped);
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SubscribeLocalEvent<FireExtinguisherComponent, UseInHandEvent>(OnUseInHand);
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SubscribeLocalEvent<FireExtinguisherComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<FireExtinguisherComponent, GetVerbsEvent<InteractionVerb>>(OnGetInteractionVerbs);
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@@ -43,12 +37,6 @@ public sealed class FireExtinguisherSystem : EntitySystem
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}
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}
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private void OnDropped(EntityUid uid, FireExtinguisherComponent component, DroppedEvent args)
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{
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// idk why this has to be done??????????
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UpdateAppearance(uid, component);
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}
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private void OnUseInHand(EntityUid uid, FireExtinguisherComponent component, UseInHandEvent args)
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{
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if (args.Handled)
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@@ -8,6 +8,7 @@ using Content.Server.UserInterface;
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using Content.Shared.ActionBlocker;
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using Content.Shared.DragDrop;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Popups;
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using Content.Shared.Strip.Components;
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@@ -247,6 +248,8 @@ namespace Content.Server.Strip
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if (invSystem.TryGetSlotEntity(Owner, slot, out var item) && invSystem.TryUnequip(user, Owner, slot))
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{
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// Raise a dropped event, so that things like gas tank internals properly deactivate when stripping
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_entities.EventBus.RaiseLocalEvent(item.Value, new DroppedEvent(user));
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userHands.PutInHandOrDrop(item.Value);
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}
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