Explosion SFX juicing + higher persistence (#22544)
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@@ -349,7 +349,7 @@ namespace Content.Shared.CCVar
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CVarDef.Create("discord.ahelp_avatar", string.Empty, CVar.SERVERONLY);
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/// <summary>
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/// URL of the Discord webhook which will relay all custom votes. If left empty, disables the webhook.
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/// URL of the Discord webhook which will relay all custom votes. If left empty, disables the webhook.
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/// </summary>
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public static readonly CVarDef<string> DiscordVoteWebhook =
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CVarDef.Create("discord.vote_webhook", string.Empty, CVar.SERVERONLY);
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@@ -846,7 +846,7 @@ namespace Content.Shared.CCVar
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/// This determines for how many seconds an explosion should stay visible once it has finished expanding.
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/// </summary>
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public static readonly CVarDef<float> ExplosionPersistence =
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CVarDef.Create("explosion.persistence", 0.3f, CVar.SERVERONLY);
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CVarDef.Create("explosion.persistence", 1.0f, CVar.SERVERONLY);
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/// <summary>
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/// If an explosion covers a larger area than this number, the damaging/processing will always start during
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