Explosion SFX juicing + higher persistence (#22544)

This commit is contained in:
Kara
2023-12-15 09:57:46 -07:00
committed by GitHub
parent 46b59329b0
commit e4a227ff0d
40 changed files with 151 additions and 22 deletions

View File

@@ -349,7 +349,7 @@ namespace Content.Shared.CCVar
CVarDef.Create("discord.ahelp_avatar", string.Empty, CVar.SERVERONLY);
/// <summary>
/// URL of the Discord webhook which will relay all custom votes. If left empty, disables the webhook.
/// URL of the Discord webhook which will relay all custom votes. If left empty, disables the webhook.
/// </summary>
public static readonly CVarDef<string> DiscordVoteWebhook =
CVarDef.Create("discord.vote_webhook", string.Empty, CVar.SERVERONLY);
@@ -846,7 +846,7 @@ namespace Content.Shared.CCVar
/// This determines for how many seconds an explosion should stay visible once it has finished expanding.
/// </summary>
public static readonly CVarDef<float> ExplosionPersistence =
CVarDef.Create("explosion.persistence", 0.3f, CVar.SERVERONLY);
CVarDef.Create("explosion.persistence", 1.0f, CVar.SERVERONLY);
/// <summary>
/// If an explosion covers a larger area than this number, the damaging/processing will always start during