funny sword (#15)
(cherry picked from commit 231aaa1b33b7e4edf00506c6ebdbd389257cf1ca)
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using Robust.Shared.Audio;
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namespace Content.Server._White._Engi.PacifiedOnChaplainAction
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{
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/// <summary>
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/// Adds verb for chaplain to pacify entity.
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/// WD Engi Exclusive.
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/// </summary>
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[RegisterComponent]
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public sealed partial class PacifiedOnChaplainActionComponent : Component
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{
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[DataField]
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public SoundSpecifier ActionSound = new SoundPathSpecifier("/Audio/Effects/holy.ogg");
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}
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}
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