Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft) * paint colors, paints in maints loot, cargo crate of paints. * fix * remove paint (sort of) * moved paintcleaner into own system * Moved paint to server (had to unfortunately) * doafter now breaks when moving away. * cant paint mobstatecomp * loads of fixes * fixes * fixes * nopaintshadercomp * fixes * fix * use locale for paint remove string * remove nopaintshadercomponent and use blacklist * remove enabled.true from visualizer * paint doafter event. * add verbs for paint and remove paint and icon for paint verb. * fixes * no longer replaces shader when shader exists. * replace forloop with foreach, check shader before adding and removing. * paint doafter now separate so no copy paste code * Entities in sprayed targets item slots are also now correctly sprayed. * fix * fix * fix airlock psray painter now removes painted before painting door. * spray paints now use openablecomponent. * fix * fix damn accesstypes. * fix * fix
This commit is contained in:
8
Resources/Locale/en-US/paint/paint.ftl
Normal file
8
Resources/Locale/en-US/paint/paint.ftl
Normal file
@@ -0,0 +1,8 @@
|
||||
paint-success = {THE($target)} has been covered in paint!
|
||||
paint-failure = Can't cover {THE($target)} in paint!
|
||||
paint-failure-painted = {THE($target)} is already covered in paint!
|
||||
paint-empty = {THE($used)} is empty!
|
||||
paint-removed = You clean off the paint!
|
||||
paint-closed = You must open {THE($used)} first!
|
||||
paint-verb = Paint
|
||||
paint-remove-verb = Remove Paint
|
||||
Reference in New Issue
Block a user