Fix shader problems on GLES2
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@@ -7,7 +7,7 @@
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id: GradientCircleMask
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kind: source
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path: "/Textures/Shaders/gradient_circle_mask.swsl"
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- type: shader
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id: ColoredScreenBorder
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kind: source
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@@ -22,8 +22,17 @@
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id: Singularity
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kind: source
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path: "/Textures/Shaders/singularity.swsl"
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params:
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positionInput: 0,0
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falloff: 5
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intensity: 5
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- type: shader
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id: Texture
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kind: source
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path: "/Textures/Shaders/texture.swsl"
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params:
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positionInput: 0, 0
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pixelSize: 32, 32
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alphaCutoff: 0
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removeTransparency: false
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