MobStates use EntityUid
This commit is contained in:
@@ -9,13 +9,13 @@ namespace Content.Server.MobState.States
|
||||
{
|
||||
public class CriticalMobState : SharedCriticalMobState
|
||||
{
|
||||
public override void EnterState(IEntity entity)
|
||||
public override void EnterState(EntityUid uid, IEntityManager entityManager)
|
||||
{
|
||||
base.EnterState(entity);
|
||||
base.EnterState(uid, entityManager);
|
||||
|
||||
if (entity.TryGetComponent(out StatusEffectsComponent? stun))
|
||||
if (entityManager.TryGetComponent(uid, out StatusEffectsComponent? stun))
|
||||
{
|
||||
EntitySystem.Get<StatusEffectsSystem>().TryRemoveStatusEffect(entity.Uid, "Stun");
|
||||
EntitySystem.Get<StatusEffectsSystem>().TryRemoveStatusEffect(uid, "Stun");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,18 +13,18 @@ namespace Content.Server.MobState.States
|
||||
{
|
||||
public class DeadMobState : SharedDeadMobState
|
||||
{
|
||||
public override void EnterState(IEntity entity)
|
||||
public override void EnterState(EntityUid uid, IEntityManager entityManager)
|
||||
{
|
||||
base.EnterState(entity);
|
||||
base.EnterState(uid, entityManager);
|
||||
|
||||
if (entity.TryGetComponent(out ServerAlertsComponent? status))
|
||||
if (entityManager.TryGetComponent(uid, out ServerAlertsComponent? status))
|
||||
{
|
||||
status.ShowAlert(AlertType.HumanDead);
|
||||
}
|
||||
|
||||
if (entity.TryGetComponent(out StatusEffectsComponent? stun))
|
||||
if (entityManager.TryGetComponent(uid, out StatusEffectsComponent? stun))
|
||||
{
|
||||
EntitySystem.Get<StatusEffectsSystem>().TryRemoveStatusEffect(entity.Uid, "Stun");
|
||||
EntitySystem.Get<StatusEffectsSystem>().TryRemoveStatusEffect(uid, "Stun");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,21 +10,21 @@ namespace Content.Server.MobState.States
|
||||
{
|
||||
public class NormalMobState : SharedNormalMobState
|
||||
{
|
||||
public override void UpdateState(IEntity entity, FixedPoint2 threshold)
|
||||
public override void UpdateState(EntityUid entity, FixedPoint2 threshold, IEntityManager entityManager)
|
||||
{
|
||||
base.UpdateState(entity, threshold);
|
||||
base.UpdateState(entity, threshold, entityManager);
|
||||
|
||||
if (!entity.TryGetComponent(out DamageableComponent? damageable))
|
||||
if (!entityManager.TryGetComponent(entity, out DamageableComponent? damageable))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!entity.TryGetComponent(out ServerAlertsComponent? alerts))
|
||||
if (!entityManager.TryGetComponent(entity, out ServerAlertsComponent? alerts))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!entity.TryGetComponent(out MobStateComponent? stateComponent))
|
||||
if (!entityManager.TryGetComponent(entity, out MobStateComponent? stateComponent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user