Moving PDA to ECS (#4538)

* Moved pen slot to separate component

* Moved it all to more generic item slot class

* Add sounds

* Item slots now supports many slots

* Some clean-up

* Refactored slots a bit

* Moving ID card out

* Moving pda to system

* Moving PDA owner to ECS

* Moved PDA flashlight to separate component

* Toggle lights work through events

* Fixing UI

* Moving uplink to separate component

* Continue moving uplink to separate component

* More cleaning

* Removing pda shared

* Nuked shared pda component

* Fixed flashlight

* Pen slot now showed in UI

* Light toggle now shows correctly in UI

* Small refactoring of item slots

* Added contained entity

* Fixed tests

* Finished with PDA

* Moving PDA uplink to separate window

* Adding-removing uplink should show new button

* Working on a better debug

* Debug command to add uplink

* Uplink send state to UI

* Almost working UI

* Uplink correcty updates when you buy-sell items

* Ups

* Moved localization to separate file

* Minor fixes

* Removed item slots methods events

* Removed PDA owner name

* Removed one uplink event

* Deleted all uplink events

* Removed flashlight events

* Update Content.Shared/Traitor/Uplink/UplinkVisuals.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Containers/ItemSlot/ItemSlotsSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Containers/ItemSlot/ItemSlotsSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/GameTicking/Presets/PresetTraitorDeathMatch.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Item slots system review

* Flashlight review

* PDA to XAML

* Move UplinkMenu to seperate class, fix WeightedColors methods

* Move UI to XAML

* Moved events to entity id

* Address review

* Removed uplink extensions

* Minor fix

* Moved item slots to shared

* My bad Robust...

* Fixed pda sound

* Fixed pda tests

* Fixed pda test again

Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Visne <vincefvanwijk@gmail.com>
This commit is contained in:
Alex Evgrashin
2021-10-03 07:05:52 +03:00
committed by GitHub
parent 39270d3ec7
commit e5df8dbee3
50 changed files with 1815 additions and 1313 deletions

View File

@@ -1,9 +1,6 @@
### UI
comp-pda-ui-try-insert-id-card-no-hands = You have no hands.
comp-pda-ui-try-insert-pen-no-hands = You have no hands.
# For the PDA screen
comp-pda-ui = ID: [color=white]{$Owner}[/color], [color=yellow]{$JobTitle}[/color]
@@ -11,10 +8,6 @@ comp-pda-ui-blank = ID:
comp-pda-ui-owner = Owner: [color=white]{$ActualOwnerName}[/color]
pda-bound-user-interface-insufficient-funds-popup = Insufficient funds!
pda-bound-user-interface-tc-balance-popup = TC Balance: [color={$weightedColor}]{$balance}[/color]
pda-bound-user-interface-main-menu-tab-title = Main Menu
pda-bound-user-interface-uplink-tab-title = Uplink
@@ -26,12 +19,3 @@ comp-pda-ui-eject-id-button = Eject ID
comp-pda-ui-eject-pen-button = Eject Pen
comp-pda-ui-toggle-flashlight-button = Toggle Flashlight
# EjectIDVerb
eject-id-verb-get-data-text = Eject ID
# EjectPenVerb
eject-pen-verb-get-data-text = Eject Pen
# ToggleFlashlightVerb
toggle-flashlight-verb-get-data-text = Toggle flashlight