Rollerbeds (#5681)
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@@ -2,6 +2,9 @@
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namespace Content.Shared.Item
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{
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/// <summary>
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/// Raised on a *mob* when it tries to pickup something
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/// </summary>
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public class PickupAttemptEvent : CancellableEntityEventArgs
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{
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public PickupAttemptEvent(EntityUid uid)
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@@ -11,4 +14,14 @@ namespace Content.Shared.Item
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public EntityUid Uid { get; }
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}
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/// <summary>
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/// Raised on the *item* when tried to be picked up
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/// </summary>
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/// <remarks>
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/// Doesn't just handle "items" but calling it "PickedUpAttempt" is too close to "Pickup" for the sleep deprived brain.
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/// </remarks>
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public sealed class AttemptItemPickupEvent : CancellableEntityEventArgs
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{
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}
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}
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@@ -9,7 +9,6 @@ using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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