Content changes for engine RotateEvent removal PR (#11448)
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@@ -19,7 +19,7 @@ namespace Content.Server.Atmos.EntitySystems
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SubscribeLocalEvent<AirtightComponent, ComponentShutdown>(OnAirtightShutdown);
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SubscribeLocalEvent<AirtightComponent, AnchorStateChangedEvent>(OnAirtightPositionChanged);
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SubscribeLocalEvent<AirtightComponent, ReAnchorEvent>(OnAirtightReAnchor);
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SubscribeLocalEvent<AirtightComponent, RotateEvent>(OnAirtightRotated);
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SubscribeLocalEvent<AirtightComponent, MoveEvent>(OnAirtightRotated);
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}
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private void OnAirtightInit(EntityUid uid, AirtightComponent airtight, ComponentInit args)
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@@ -28,8 +28,8 @@ namespace Content.Server.Atmos.EntitySystems
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if (airtight.FixAirBlockedDirectionInitialize)
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{
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var rotateEvent = new RotateEvent(airtight.Owner, Angle.Zero, xform.LocalRotation, xform);
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OnAirtightRotated(uid, airtight, ref rotateEvent);
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var moveEvent = new MoveEvent(airtight.Owner, default, default, Angle.Zero, xform.LocalRotation, xform, false);
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OnAirtightRotated(uid, airtight, ref moveEvent);
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}
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// Adding this component will immediately anchor the entity, because the atmos system
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@@ -79,13 +79,13 @@ namespace Content.Server.Atmos.EntitySystems
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}
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}
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private void OnAirtightRotated(EntityUid uid, AirtightComponent airtight, ref RotateEvent ev)
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private void OnAirtightRotated(EntityUid uid, AirtightComponent airtight, ref MoveEvent ev)
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{
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if (!airtight.RotateAirBlocked || airtight.InitialAirBlockedDirection == (int)AtmosDirection.Invalid)
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return;
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airtight.CurrentAirBlockedDirection = (int) Rotate((AtmosDirection)airtight.InitialAirBlockedDirection, ev.NewRotation);
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UpdatePosition(airtight);
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UpdatePosition(airtight, ev.Component);
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RaiseLocalEvent(uid, new AirtightChanged(airtight), true);
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}
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