Make EmitSoundOnUseComponent use the AudioSystem directly instead of SoundComponent
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@@ -17,7 +17,6 @@
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sprite: Objects/Fun/bikehorn.rsi
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- type: ItemCooldown
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- type: Sound
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- type: EmitSoundOnUse
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sound: /Audio/items/bikehorn.ogg
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variation: 0.2
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