Un-revert IPlayerManager refactor (#21244)
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@@ -4,7 +4,6 @@ using Content.Server.Body.Systems;
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using Content.Shared.Administration;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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@@ -27,7 +26,7 @@ namespace Content.Server.Body.Commands
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player as IPlayerSession;
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var player = shell.Player;
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EntityUid entity;
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EntityUid hand;
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@@ -1,10 +1,8 @@
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using System.Linq;
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using Content.Server.Administration;
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using Content.Server.Body.Systems;
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using Content.Shared.Administration;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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namespace Content.Server.Body.Commands
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@@ -20,7 +18,7 @@ namespace Content.Server.Body.Commands
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player as IPlayerSession;
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var player = shell.Player;
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EntityUid bodyId;
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EntityUid? partUid;
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@@ -2,7 +2,6 @@ using Content.Server.Administration;
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using Content.Server.Body.Systems;
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using Content.Shared.Administration;
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using Content.Shared.Body.Components;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Random;
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@@ -17,7 +16,7 @@ namespace Content.Server.Body.Commands
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player as IPlayerSession;
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var player = shell.Player;
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if (player == null)
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{
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shell.WriteLine("Only a player can run this command.");
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@@ -4,7 +4,6 @@ using Content.Server.Body.Systems;
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using Content.Shared.Administration;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Random;
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@@ -22,7 +21,7 @@ namespace Content.Server.Body.Commands
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player as IPlayerSession;
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var player = shell.Player;
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if (player == null)
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{
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shell.WriteLine("Only a player can run this command.");
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@@ -116,7 +116,7 @@ public sealed class BodySystem : SharedBodySystem
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if (!Resolve(bodyId, ref body, false))
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return new HashSet<EntityUid>();
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if (LifeStage(bodyId) >= EntityLifeStage.Terminating || EntityManager.IsQueuedForDeletion(bodyId))
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if (TerminatingOrDeleted(bodyId) || EntityManager.IsQueuedForDeletion(bodyId))
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return new HashSet<EntityUid>();
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var xform = Transform(bodyId);
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