From e6f2239afeee72d3dba3b97145f8024683009d71 Mon Sep 17 00:00:00 2001 From: ScalyChimp <72841710+scaly-chimp@users.noreply.github.com> Date: Wed, 26 Jan 2022 13:01:18 +0000 Subject: [PATCH] Pirate guns (#6200) Co-authored-by: mirrorcult --- .../Weapons/Guns/Revolvers/revolvers.yml | 29 ++++++++++ .../Weapons/Guns/Shotguns/shotguns.yml | 47 ++++++++++++++++ .../Objects/Weapons/Guns/Snipers/snipers.yml | 53 ++++++++++++++++++ .../Revolvers/pirate_revolver.rsi/icon.png | Bin 0 -> 483 bytes .../pirate_revolver.rsi/inhand-left.png | Bin 0 -> 489 bytes .../pirate_revolver.rsi/inhand-right.png | Bin 0 -> 493 bytes .../Revolvers/pirate_revolver.rsi/meta.json | 22 ++++++++ .../Guns/Shotguns/flaregun.rsi/base.png | Bin 0 -> 500 bytes .../Shotguns/flaregun.rsi/bolt-closed.png | Bin 0 -> 214 bytes .../Guns/Shotguns/flaregun.rsi/bolt-open.png | Bin 0 -> 284 bytes .../Guns/Shotguns/flaregun.rsi/icon.png | Bin 0 -> 564 bytes .../Shotguns/flaregun.rsi/inhand-left.png | Bin 0 -> 505 bytes .../Shotguns/flaregun.rsi/inhand-right.png | Bin 0 -> 509 bytes .../Guns/Shotguns/flaregun.rsi/meta.json | 31 ++++++++++ .../Guns/Snipers/flintlock.rsi/base.png | Bin 0 -> 365 bytes .../Snipers/flintlock.rsi/bolt-closed.png | Bin 0 -> 180 bytes .../Guns/Snipers/flintlock.rsi/bolt-open.png | Bin 0 -> 189 bytes .../Guns/Snipers/flintlock.rsi/icon.png | Bin 0 -> 387 bytes .../Snipers/flintlock.rsi/inhand-left.png | Bin 0 -> 653 bytes .../Snipers/flintlock.rsi/inhand-right.png | Bin 0 -> 660 bytes .../Guns/Snipers/flintlock.rsi/meta.json | 31 ++++++++++ .../Weapons/Guns/Snipers/musket.rsi/base.png | Bin 0 -> 387 bytes .../Guns/Snipers/musket.rsi/bolt-closed.png | Bin 0 -> 218 bytes .../Guns/Snipers/musket.rsi/bolt-open.png | Bin 0 -> 217 bytes .../Weapons/Guns/Snipers/musket.rsi/icon.png | Bin 0 -> 453 bytes .../Guns/Snipers/musket.rsi/inhand-left.png | Bin 0 -> 696 bytes .../Guns/Snipers/musket.rsi/inhand-right.png | Bin 0 -> 706 bytes .../Weapons/Guns/Snipers/musket.rsi/meta.json | 31 ++++++++++ 28 files changed, 244 insertions(+) create mode 100644 Resources/Textures/Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi/meta.json create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/base.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/bolt-closed.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/bolt-open.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Shotguns/flaregun.rsi/meta.json create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/base.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/bolt-closed.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/bolt-open.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/flintlock.rsi/meta.json create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/base.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/bolt-closed.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/bolt-open.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index f021e28ed3..36519aa63d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -134,3 +134,32 @@ path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg soundInsert: path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg + +- type: entity + name: pirate revolver + parent: RevolverBase + id: RevolverPirate + description: An odd, muzzle-loading revolver, favoured by pirate crews. + components: + - type: Sprite + sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi + - type: Item + size: 24 + sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi + - type: RangedWeapon + - type: RevolverBarrel + fireRate: 1 + currentSelector: Single + allSelectors: + - Single + fillPrototype: CartridgePistol + caliber: Pistol + capacity: 5 + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/revolver.ogg + soundEject: + path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg + soundInsert: + path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index 068ecd6242..347215e65f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -256,3 +256,50 @@ - type: Appearance visuals: - type: BarrelBoltVisualizer + +- type: entity + name: flare gun + parent: LauncherBase + id: FlareGun + description: A compact, single-shot pistol that fires shotgun shells. + components: + - type: Sprite + sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi + layers: + - state: base + map: ["enum.RangedBarrelVisualLayers.Base"] + - state: bolt-closed + map: ["enum.RangedBarrelVisualLayers.Bolt"] + - type: Icon + sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi + state: icon + - type: Item + size: 12 + sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi + - type: RangedWeapon + - type: BoltActionBarrel + caliber: Shotgun + currentSelector: Single + allSelectors: + - Single + fillPrototype: ShellShotgun + fireRate: 8.0 + capacity: 1 + minAngle: 25 + maxAngle: 70 + angleIncrease: 30 + angleDecay: 30 + ammoSpreadRatio: 0.85 + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/shotgun.ogg + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + soundInsert: + path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg + soundBoltOpen: + path: /Audio/Weapons/Guns/Cock/shotgun_open.ogg + soundBoltClosed: + path: /Audio/Weapons/Guns/Cock/shotgun_close.ogg + - type: Appearance + visuals: + - type: BarrelBoltVisualizer diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 0f5afbd765..8465e688dc 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -83,3 +83,56 @@ - type: Appearance visuals: - type: BarrelBoltVisualizer + +- type: entity + name: flintlock pistol + parent: SniperBase + id: FlintlockPistol + description: A pirate's companion. Yarrr! + components: + - type: Sprite + sprite: Objects/Weapons/Guns/Snipers/flintlock.rsi + - type: RangedWeapon + - type: BoltActionBarrel + caliber: AntiMaterial + capacity: 1 + fireRate: 1.0 + minAngle: 25 + maxAngle: 80 + angleIncrease: 20 + angleDecay: 15 + fillPrototype: CartridgeAntiMaterial + soundInsert: + path: /Audio/Weapons/Guns/MagIn/bullet_insert.ogg + - type: Appearance + visuals: + - type: BarrelBoltVisualizer + - type: Item + icon: Objects/Weapons/Guns/Snipers/flintlock.rsi + + +- type: entity + name: musket + parent: SniperBase + id: Musket + description: This should've been in a museum long before you were born. + components: + - type: Sprite + sprite: Objects/Weapons/Guns/Snipers/musket.rsi + - type: RangedWeapon + - type: BoltActionBarrel + caliber: AntiMaterial + capacity: 1 + fireRate: 1.0 + minAngle: 15 + maxAngle: 60 + angleIncrease: 20 + angleDecay: 15 + fillPrototype: CartridgeAntiMaterial + soundInsert: + path: /Audio/Weapons/Guns/MagIn/bullet_insert.ogg + - type: Appearance + visuals: + - type: BarrelBoltVisualizer + - type: Item + icon: Objects/Weapons/Guns/Snipers/musket.rsi diff --git a/Resources/Textures/Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi/icon.png b/Resources/Textures/Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi/icon.png new file mode 100644 index 0000000000000000000000000000000000000000..daedbcc36a7ab155dad47a5aa9705a2301b18f1c GIT binary patch literal 483 zcmV<90UZ8`P)x}cLKo4|Kfs~jB7%bG zf1>E(A~V4uV$NNW0c1E=~r)O^5jIwP!EMOKTcMl=nfnm&Z%L-(Bv~0r+KU z01co4G=K*962NqB#lvWoFH@?0(u?~9cBAGy^DO{|F$VdCSzLOm{nO%^Tw4Ml2&EEF zq$j}Agz3FjZs0;(h3&1+eRFOKYPa_?7TEbVs83hdcVOF(vO+<11=z{Wc;o3#MJI(B z3C;0`$$*Sac80@pEicaZ1|aiHHY4ww)uzvsXNuYJi08OsS3qTsa*D^0U)z9g3Yrrv z2j1J=j0WK5WK62N@8Gm6z_XU!53MOUI6Q(lQdU4^eqMc((Gtywqh^Taq>;lll{e8C z2AhtXmzWvGq2W<5#8{#sUO0Zi??h|>5@vtmjKF&OIr2en)~~q|;KA_#t3c*FdlZ$Q z?y(a6nuh@P%as&Vs$)F6pM73gH!%CZ!*sS*Q(L4H<$MwwyLMPw{b1F4^+@Mj>?#xQgIhOudmrRa 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