Removed the Sender object from events. If you needed this field, add it to the event class.
This commit is contained in:
@@ -35,7 +35,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeEvent<ExamineSystemMessages.RequestExamineInfoMessage>((sender, ev) => ExamineInfoRequest(ev));
|
||||
SubscribeEvent<ExamineSystemMessages.RequestExamineInfoMessage>(ExamineInfoRequest);
|
||||
|
||||
IoCManager.InjectDependencies(this);
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
InputCmdHandler.FromDelegate(CombatModeToggled));
|
||||
}
|
||||
|
||||
private void SetCombatModeActiveHandler(object sender, SetCombatModeActiveMessage ev)
|
||||
private void SetCombatModeActiveHandler(SetCombatModeActiveMessage ev)
|
||||
{
|
||||
if (!TryGetCombatComponent(ev, out var combatModeComponent))
|
||||
return;
|
||||
@@ -39,7 +39,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
combatModeComponent.IsInCombatMode = ev.Active;
|
||||
}
|
||||
|
||||
private void SetTargetZoneHandler(object sender, SetTargetZoneMessage ev)
|
||||
private void SetTargetZoneHandler(SetTargetZoneMessage ev)
|
||||
{
|
||||
if (!TryGetCombatComponent(ev, out var combatModeComponent))
|
||||
return;
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
base.Shutdown();
|
||||
}
|
||||
|
||||
private static void HandleContainerModified(object sender, ContainerModifiedMessage args)
|
||||
private static void HandleContainerModified(ContainerModifiedMessage args)
|
||||
{
|
||||
if (args.Container.Owner.TryGetComponent(out IHandsComponent handsComponent))
|
||||
{
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
_audioSystem = EntitySystemManager.GetEntitySystem<AudioSystem>();
|
||||
}
|
||||
|
||||
private static void PlayerAttached(object sender, PlayerAttachSystemMessage ev)
|
||||
private static void PlayerAttached(PlayerAttachSystemMessage ev)
|
||||
{
|
||||
if (!ev.Entity.HasComponent<IMoverComponent>())
|
||||
{
|
||||
@@ -88,7 +88,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
}
|
||||
}
|
||||
|
||||
private static void PlayerDetached(object sender, PlayerDetachedSystemMessage ev)
|
||||
private static void PlayerDetached(PlayerDetachedSystemMessage ev)
|
||||
{
|
||||
if(ev.Entity.HasComponent<PlayerInputMoverComponent>())
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleEntityRemovedFromContainer(object sender, EntRemovedFromContainerMessage message)
|
||||
private static void HandleEntityRemovedFromContainer(EntRemovedFromContainerMessage message)
|
||||
{
|
||||
var oldParentEntity = message.Container.Owner;
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleEntityInsertedIntoContainer(object sender, EntInsertedIntoContainerMessage message)
|
||||
private static void HandleEntityInsertedIntoContainer(EntInsertedIntoContainerMessage message)
|
||||
{
|
||||
var oldParentEntity = message.Container.Owner;
|
||||
|
||||
|
||||
@@ -20,8 +20,8 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeEvent<RequestVerbsMessage>((sender, ev) => RequestVerbs(ev));
|
||||
SubscribeEvent<UseVerbMessage>((sender, ev) => UseVerb(ev));
|
||||
SubscribeEvent<RequestVerbsMessage>(RequestVerbs);
|
||||
SubscribeEvent<UseVerbMessage>(UseVerb);
|
||||
|
||||
IoCManager.InjectDependencies(this);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user