Stunprod fixes & add new sprites (#334)
* - tweak: Cleanup snatcherprod and tentacle gun. * - fix: Cleanup StunprodSystem. * - add: Snatcherprod on inhand sprites.
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@@ -143,8 +143,8 @@ public abstract class SharedTentacleGun : EntitySystem
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if(!TryComp<PhysicsComponent>(activeItem, out var physicsComponent))
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continue;
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var coords = Transform(args.Embedded).Coordinates;
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_handsSystem.TryDrop(args.Embedded, activeItem, coords);
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if (!_handsSystem.TryDrop(args.Embedded, activeItem))
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continue;
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var force = physicsComponent.Mass * 2.5f / 2;
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