refactors adminmenu a timid amount (#5095)

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Paul Ritter
2021-11-10 13:26:25 +01:00
committed by GitHub
parent 747f02f3f3
commit e74301a856
19 changed files with 306 additions and 236 deletions

View File

@@ -1,7 +1,5 @@
using System.Collections.Generic;
using Content.Client.Administration.UI.Tabs;
using Content.Client.HUD;
using Content.Shared.Administration.Menu;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
@@ -15,24 +13,6 @@ namespace Content.Client.Administration.UI
{
[Dependency] private readonly IGameHud? _gameHud = default!;
public event PlayerTab.PlayerListRefresh? OnPlayerListRefresh
{
add => PlayerTabControl.OnPlayerListRefresh += value;
remove => PlayerTabControl.OnPlayerListRefresh -= value;
}
public event PlayerTab.AdminNameOverlayToggle? OnAdminNameOverlayOn
{
add => PlayerTabControl.OnAdminNameOverlayOn += value;
remove => PlayerTabControl.OnAdminNameOverlayOn -= value;
}
public event PlayerTab.AdminNameOverlayToggle? OnAdminNameOverlayOff
{
add => PlayerTabControl.OnAdminNameOverlayOff += value;
remove => PlayerTabControl.OnAdminNameOverlayOff -= value;
}
public AdminMenuWindow()
{
MinSize = SetSize = (500, 250);
@@ -60,10 +40,5 @@ namespace Content.Client.Administration.UI
if (_gameHud != null)
_gameHud.AdminButtonDown = false;
}
public void RefreshPlayerList(IEnumerable<AdminMenuPlayerListMessage.PlayerInfo> players)
{
PlayerTabControl.RefreshPlayerList(players);
}
}
}

View File

@@ -1,9 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Administration;
using Content.Shared.Administration.Events;
using Robust.Client.AutoGenerated;
using Robust.Client.Player;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Players;
@@ -12,28 +16,31 @@ namespace Content.Client.Administration.UI.CustomControls
[GenerateTypedNameReferences]
public partial class PlayerListControl : BoxContainer
{
private List<ICommonSession>? _data;
[Dependency] private readonly IPlayerManager _playerManager = default!;
private readonly AdminSystem _adminSystem;
public event Action<ICommonSession?>? OnSelectionChanged;
public PlayerListControl()
{
_adminSystem = EntitySystem.Get<AdminSystem>();
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
}
protected override void EnteredTree()
{
// Fill the Option data
_data = IoCManager.Resolve<IPlayerManager>().Sessions.OfType<ICommonSession>().ToList();
PopulateList();
PlayerItemList.OnItemSelected += PlayerItemListOnOnItemSelected;
PlayerItemList.OnItemDeselected += PlayerItemListOnOnItemDeselected;
FilterLineEdit.OnTextChanged += FilterLineEditOnOnTextEntered;
_adminSystem.PlayerListChanged += PopulateList;
}
private void FilterLineEditOnOnTextEntered(LineEdit.LineEditEventArgs obj)
{
PopulateList(FilterLineEdit.Text);
}
private static string GetDisplayName(ICommonSession session)
{
return $"{session.Name} ({session.AttachedEntity?.Name})";
PopulateList();
}
private void PlayerItemListOnOnItemSelected(ItemList.ItemListSelectedEventArgs obj)
@@ -47,32 +54,24 @@ namespace Content.Client.Administration.UI.CustomControls
OnSelectionChanged?.Invoke(null);
}
private void PopulateList(string? filter = null)
private void PopulateList(IReadOnlyList<PlayerInfo> _ = null!)
{
// _data should never be null here
if (_data == null)
return;
PlayerItemList.Clear();
foreach (var session in _data)
foreach (var info in _adminSystem.PlayerList)
{
var displayName = GetDisplayName(session);
if (!string.IsNullOrEmpty(filter) &&
!displayName.ToLowerInvariant().Contains(filter.Trim().ToLowerInvariant()))
var displayName = $"{info.CharacterName} ({info.Username})";
if (!string.IsNullOrEmpty(FilterLineEdit.Text) &&
!displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
{
continue;
}
PlayerItemList.Add(new ItemList.Item(PlayerItemList)
{
Metadata = session,
Metadata = _playerManager.SessionsDict[info.SessionId],
Text = displayName
});
}
}
public void ClearSelection()
{
PlayerItemList.ClearSelected();
}
}
}

View File

@@ -5,6 +5,7 @@ using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
@@ -27,20 +28,18 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
private void SpawnEntitiesButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
{
var manager = IoCManager.Resolve<IAdminMenuManager>();
_entitySpawnWindow ??= new EntitySpawnWindow(IoCManager.Resolve<IPlacementManager>(),
IoCManager.Resolve<IPrototypeManager>(),
IoCManager.Resolve<IResourceCache>());
manager.OpenCommand(_entitySpawnWindow);
EntitySystem.Get<AdminSystem>().OpenCommand(_entitySpawnWindow);
}
private void SpawnTilesButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
{
var manager = IoCManager.Resolve<IAdminMenuManager>();
_tileSpawnWindow ??= new TileSpawnWindow(IoCManager.Resolve<ITileDefinitionManager>(),
IoCManager.Resolve<IPlacementManager>(),
IoCManager.Resolve<IResourceCache>());
manager.OpenCommand(_tileSpawnWindow);
EntitySystem.Get<AdminSystem>().OpenCommand(_tileSpawnWindow);
}
}
}

View File

@@ -1,10 +1,8 @@
<Control xmlns="https://spacestation14.io">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Name="PlayerCount" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"
<Label Name="PlayerCount" HorizontalExpand="True" SizeFlagsStretchRatio="0.50"
Text="{Loc Player Count}" />
<Button Name="RefreshButton" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"
Text="{Loc Refresh}" />
<Button Name="OverlayButtonOn" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"
Text="{Loc Overlay On}"/>
<Button Name="OverlayButtonOff" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"

View File

@@ -1,12 +1,13 @@

using System.Collections.Generic;
using Content.Shared.Administration.Menu;
using System.Collections.Generic;
using Content.Shared.Administration;
using Content.Shared.Administration.Events;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using static Robust.Client.UserInterface.Controls.BoxContainer;
@@ -16,30 +17,28 @@ namespace Content.Client.Administration.UI.Tabs
[GenerateTypedNameReferences]
public partial class PlayerTab : Control
{
public delegate void PlayerListRefresh();
public delegate void AdminNameOverlayToggle();
public event PlayerListRefresh? OnPlayerListRefresh;
public event AdminNameOverlayToggle? OnAdminNameOverlayOn;
public event AdminNameOverlayToggle? OnAdminNameOverlayOff;
private readonly AdminSystem _adminSystem;
public PlayerTab()
{
IoCManager.InjectDependencies(this);
_adminSystem = EntitySystem.Get<AdminSystem>();
RobustXamlLoader.Load(this);
RefreshButton.OnPressed += (_) => OnPlayerListRefresh?.Invoke();
OverlayButtonOn.OnPressed += (_) => OnAdminNameOverlayOn?.Invoke();
OverlayButtonOff.OnPressed += (_) => OnAdminNameOverlayOff?.Invoke();
RefreshPlayerList(_adminSystem.PlayerList);
_adminSystem.PlayerListChanged += RefreshPlayerList;
OverlayButtonOn.OnPressed += _adminSystem.AdminOverlayOn;
OverlayButtonOff.OnPressed += _adminSystem.AdminOverlayOff;
}
protected override void EnteredTree()
protected override void Dispose(bool disposing)
{
OnPlayerListRefresh?.Invoke();
base.Dispose(disposing);
_adminSystem.PlayerListChanged -= RefreshPlayerList;
OverlayButtonOn.OnPressed -= _adminSystem.AdminOverlayOn;
OverlayButtonOff.OnPressed -= _adminSystem.AdminOverlayOff;
}
public void RefreshPlayerList(IEnumerable<AdminMenuPlayerListMessage.PlayerInfo> players)
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
{
PlayerList.RemoveAllChildren();
var playerManager = IoCManager.Resolve<IPlayerManager>();