Reagent interactivity (pt. 1) (#15130)
* Puddle slippy * spillable melee * splash spilling! * splat melee sound * p
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@@ -136,7 +136,7 @@ namespace Content.Server.Nutrition.EntitySystems
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continue;
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}
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_reactiveSystem.ReactionEntity(containerManager.Owner, ReactionMethod.Ingestion, inhaledSolution);
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_reactiveSystem.DoEntityReaction(containerManager.Owner, inhaledSolution, ReactionMethod.Ingestion);
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_bloodstreamSystem.TryAddToChemicals(containerManager.Owner, inhaledSolution, bloodstream);
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}
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