Fix drinking and eating with a mask on (#15468)
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@@ -297,12 +297,20 @@ namespace Content.Server.Nutrition.EntitySystems
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if (args.Handled || args.Cancelled || component.Deleted)
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return;
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if (!TryComp<BodyComponent>(args.Args.Target, out var body))
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if (!TryComp<BodyComponent>(args.Target, out var body))
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return;
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if (!_solutionContainerSystem.TryGetSolution(args.Used, args.Solution, out var solution))
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return;
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// TODO this should really be checked every tick.
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if (_foodSystem.IsMouthBlocked(args.Target.Value))
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return;
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// TODO this should really be checked every tick.
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if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target.Value))
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return;
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var transferAmount = FixedPoint2.Min(component.TransferAmount, solution.Volume);
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var drained = _solutionContainerSystem.Drain(uid, solution, transferAmount);
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var forceDrink = args.User != args.Target;
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@@ -311,17 +319,17 @@ namespace Content.Server.Nutrition.EntitySystems
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if (transferAmount <= 0)
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return;
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if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(args.Args.Target.Value, out var stomachs, body))
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if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(args.Target.Value, out var stomachs, body))
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{
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_popupSystem.PopupEntity(forceDrink ? Loc.GetString("drink-component-try-use-drink-cannot-drink-other") : Loc.GetString("drink-component-try-use-drink-had-enough"), args.Args.Target.Value, args.Args.User);
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_popupSystem.PopupEntity(forceDrink ? Loc.GetString("drink-component-try-use-drink-cannot-drink-other") : Loc.GetString("drink-component-try-use-drink-had-enough"), args.Target.Value, args.User);
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if (HasComp<RefillableSolutionComponent>(args.Args.Target.Value))
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if (HasComp<RefillableSolutionComponent>(args.Target.Value))
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{
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_puddleSystem.TrySpillAt(args.Args.User, drained, out _);
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_puddleSystem.TrySpillAt(args.User, drained, out _);
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return;
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}
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_solutionContainerSystem.Refill(args.Args.Target.Value, solution, drained);
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_solutionContainerSystem.Refill(args.Target.Value, solution, drained);
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return;
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}
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@@ -330,12 +338,12 @@ namespace Content.Server.Nutrition.EntitySystems
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//All stomachs are full or can't handle whatever solution we have.
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if (firstStomach == null)
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{
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_popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-had-enough"), args.Args.Target.Value, args.Args.Target.Value);
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_popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-had-enough"), args.Target.Value, args.Target.Value);
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if (forceDrink)
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{
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_popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-had-enough-other"), args.Args.Target.Value, args.Args.User);
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_puddleSystem.TrySpillAt(args.Args.Target.Value, drained, out _);
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_popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-had-enough-other"), args.Target.Value, args.User);
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_puddleSystem.TrySpillAt(args.Target.Value, drained, out _);
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}
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else
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_solutionContainerSystem.TryAddSolution(uid, solution, drained);
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@@ -347,38 +355,38 @@ namespace Content.Server.Nutrition.EntitySystems
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if (forceDrink)
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{
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var targetName = Identity.Entity(args.Args.Target.Value, EntityManager);
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var userName = Identity.Entity(args.Args.User, EntityManager);
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var targetName = Identity.Entity(args.Target.Value, EntityManager);
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var userName = Identity.Entity(args.User, EntityManager);
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_popupSystem.PopupEntity(Loc.GetString("drink-component-force-feed-success", ("user", userName), ("flavors", flavors)), args.Args.Target.Value, args.Args.Target.Value);
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_popupSystem.PopupEntity(Loc.GetString("drink-component-force-feed-success", ("user", userName), ("flavors", flavors)), args.Target.Value, args.Target.Value);
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_popupSystem.PopupEntity(
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Loc.GetString("drink-component-force-feed-success-user", ("target", targetName)),
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args.Args.User, args.Args.User);
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args.User, args.User);
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// log successful forced drinking
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_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(uid):user} forced {ToPrettyString(args.Args.User):target} to drink {ToPrettyString(component.Owner):drink}");
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_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(uid):user} forced {ToPrettyString(args.User):target} to drink {ToPrettyString(component.Owner):drink}");
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}
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else
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{
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_popupSystem.PopupEntity(
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Loc.GetString("drink-component-try-use-drink-success-slurp-taste", ("flavors", flavors)), args.Args.User,
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args.Args.User);
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Loc.GetString("drink-component-try-use-drink-success-slurp-taste", ("flavors", flavors)), args.User,
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args.User);
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_popupSystem.PopupEntity(
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Loc.GetString("drink-component-try-use-drink-success-slurp"), args.Args.User, Filter.PvsExcept(args.Args.User), true);
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Loc.GetString("drink-component-try-use-drink-success-slurp"), args.User, Filter.PvsExcept(args.User), true);
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// log successful voluntary drinking
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_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.Args.User):target} drank {ToPrettyString(uid):drink}");
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_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.User):target} drank {ToPrettyString(uid):drink}");
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}
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_audio.PlayPvs(_audio.GetSound(component.UseSound), args.Args.Target.Value, AudioParams.Default.WithVolume(-2f));
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_audio.PlayPvs(_audio.GetSound(component.UseSound), args.Target.Value, AudioParams.Default.WithVolume(-2f));
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_reaction.DoEntityReaction(args.Args.Target.Value, solution, ReactionMethod.Ingestion);
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_reaction.DoEntityReaction(args.Target.Value, solution, ReactionMethod.Ingestion);
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//TODO: Grab the stomach UIDs somehow without using Owner
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_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.Owner, drained, firstStomach.Value.Comp);
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var comp = EnsureComp<ForensicsComponent>(uid);
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if (TryComp<DnaComponent>(args.Args.Target, out var dna))
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if (TryComp<DnaComponent>(args.Target, out var dna))
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comp.DNAs.Add(dna.DNA);
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if (!forceDrink && solution.Volume > 0)
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