Fix force-running station events

This commit is contained in:
Metal Gear Sloth
2021-01-09 09:58:42 +11:00
parent 52e59bddcd
commit e84e387972

View File

@@ -199,7 +199,7 @@ namespace Content.Server.GameObjects.EntitySystems.StationEvents
{
base.Update(frameTime);
if (!Enabled)
if (!Enabled && CurrentEvent == null)
{
return;
}