Fixes vehicle movement blocking (#12501)
Fixes https://github.com/space-wizards/space-station-14/issues/12470
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@@ -4,6 +4,7 @@ using Content.Shared.Movement;
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using Content.Shared.Movement.Events;
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using Content.Shared.Movement.Events;
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using Content.Shared.Standing;
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using Content.Shared.Standing;
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using Content.Shared.Throwing;
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using Content.Shared.Throwing;
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using Content.Shared.Vehicle.Components;
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using Robust.Shared.Physics.Dynamics;
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using Robust.Shared.Physics.Dynamics;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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@@ -81,7 +82,8 @@ namespace Content.Shared.Buckle
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if (component.LifeStage > ComponentLifeStage.Running)
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if (component.LifeStage > ComponentLifeStage.Running)
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return;
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return;
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if (component.Buckled)
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if (component.Buckled &&
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!HasComp<VehicleComponent>(Transform(uid).ParentUid)) // buckle+vehicle shitcode
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args.Cancel();
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args.Cancel();
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}
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}
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