Changes aghost spawning to use map position instead of local grid position.

This commit is contained in:
Acruid
2020-07-30 11:28:08 -07:00
parent 6a948e6dad
commit e8abe89820

View File

@@ -35,7 +35,7 @@ namespace Content.Server.Administration
{
var canReturn = mind.CurrentEntity != null && !mind.CurrentEntity.HasComponent<GhostComponent>();
var entityManager = IoCManager.Resolve<IEntityManager>();
var ghost = entityManager.SpawnEntity("AdminObserver", player.AttachedEntity.Transform.GridPosition);
var ghost = entityManager.SpawnEntity("AdminObserver", player.AttachedEntity.Transform.MapPosition);
if(canReturn)
mind.Visit(ghost);
else