Revert "Glowy lights - light fixtures now actually glow (#23428)"

This reverts commit 1a531342c5.

# Conflicts:
#	Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
This commit is contained in:
Remuchi
2024-01-28 18:43:42 +07:00
parent 3a08b81d53
commit e8f4a2056b
21 changed files with 97 additions and 52 deletions

View File

@@ -30,9 +30,6 @@ public sealed class PoweredLightVisualizerSystem : VisualizerSystem<PoweredLight
if (comp.SpriteStateMap.TryGetValue(state, out var spriteState))
args.Sprite.LayerSetState(PoweredLightLayers.Base, spriteState);
if (args.Sprite.LayerExists(PoweredLightLayers.Glow))
args.Sprite.LayerSetVisible(PoweredLightLayers.Glow, state == PoweredLightState.On);
SetBlinkingAnimation(
uid,
state == PoweredLightState.On