Revert "Glowy lights - light fixtures now actually glow (#23428)"

This reverts commit 1a531342c5.

# Conflicts:
#	Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
This commit is contained in:
Remuchi
2024-01-28 18:43:42 +07:00
parent 3a08b81d53
commit e8f4a2056b
21 changed files with 97 additions and 52 deletions

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@@ -30,9 +30,6 @@ public sealed class PoweredLightVisualizerSystem : VisualizerSystem<PoweredLight
if (comp.SpriteStateMap.TryGetValue(state, out var spriteState)) if (comp.SpriteStateMap.TryGetValue(state, out var spriteState))
args.Sprite.LayerSetState(PoweredLightLayers.Base, spriteState); args.Sprite.LayerSetState(PoweredLightLayers.Base, spriteState);
if (args.Sprite.LayerExists(PoweredLightLayers.Glow))
args.Sprite.LayerSetVisible(PoweredLightLayers.Glow, state == PoweredLightState.On);
SetBlinkingAnimation( SetBlinkingAnimation(
uid, uid,
state == PoweredLightState.On state == PoweredLightState.On

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@@ -21,7 +21,6 @@ namespace Content.Shared.Light
public enum PoweredLightLayers : byte public enum PoweredLightLayers : byte
{ {
Base, Base
Glow
} }
} }

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@@ -25,12 +25,9 @@
sprite: Structures/Wallmounts/Lighting/light_tube.rsi sprite: Structures/Wallmounts/Lighting/light_tube.rsi
drawdepth: WallMountedItems drawdepth: WallMountedItems
layers: layers:
- map: ["enum.PoweredLightLayers.Base"] - state: on
state: base map: ["enum.PoweredLightLayers.Base"]
- map: ["enum.PoweredLightLayers.Glow"] state: on
state: glow
shader: unshaded
state: base
- type: PointLight - type: PointLight
color: "#FFE4CE" # 5000K color temp color: "#FFE4CE" # 5000K color temp
energy: 0.8 energy: 0.8
@@ -111,12 +108,6 @@
- type: PoweredLightVisuals - type: PoweredLightVisuals
blinkingSound: blinkingSound:
path: "/Audio/Machines/light_tube_on.ogg" path: "/Audio/Machines/light_tube_on.ogg"
spriteStateMap:
empty: empty
off: base
on: base
broken: broken
burned: burned
- type: entity - type: entity
id: Poweredlight id: Poweredlight
@@ -125,7 +116,7 @@
parent: PoweredlightEmpty parent: PoweredlightEmpty
components: components:
- type: Sprite - type: Sprite
state: base state: off
- type: PointLight - type: PointLight
enabled: true enabled: true
- type: PoweredLight - type: PoweredLight
@@ -227,7 +218,7 @@
path: /Audio/Ambience/Objects/light_hum.ogg path: /Audio/Ambience/Objects/light_hum.ogg
- type: Sprite - type: Sprite
sprite: Structures/Wallmounts/Lighting/light_small.rsi sprite: Structures/Wallmounts/Lighting/light_small.rsi
state: base state: on
- type: PointLight - type: PointLight
energy: 1.0 energy: 1.0
radius: 6 radius: 6
@@ -291,15 +282,6 @@
range: 200 range: 200
- type: Appearance - type: Appearance
- type: PoweredLightVisuals - type: PoweredLightVisuals
spriteStateMap:
empty: empty
off: base
on: base
broken: broken
burned: burned
- type: DeviceLinkSource
ports:
- LightStatus
- type: DeviceLinkSink - type: DeviceLinkSink
ports: ports:
- On - On
@@ -312,7 +294,7 @@
parent: PoweredSmallLightEmpty parent: PoweredSmallLightEmpty
components: components:
- type: Sprite - type: Sprite
state: base state: off
- type: PointLight - type: PointLight
enabled: true enabled: true
- type: PoweredLight - type: PoweredLight

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@@ -8,12 +8,9 @@
sprite: Structures/Wallmounts/service_light.rsi sprite: Structures/Wallmounts/service_light.rsi
drawdepth: WallMountedItems drawdepth: WallMountedItems
layers: layers:
- map: ["enum.PoweredLightLayers.Base"] - state: off
state: base map: ["enum.PoweredLightLayers.Base"]
- map: ["enum.PoweredLightLayers.Glow"] state: off
state: glow
shader: unshaded
state: base
- type: PointLight - type: PointLight
radius: 1.5 radius: 1.5
energy: 0.45 energy: 0.45

View File

@@ -1059,7 +1059,7 @@
description: A wall light fixture. Use light tubes. description: A wall light fixture. Use light tubes.
icon: icon:
sprite: Structures/Wallmounts/Lighting/light_tube.rsi sprite: Structures/Wallmounts/Lighting/light_tube.rsi
state: base state: off
objectType: Structure objectType: Structure
placementMode: SnapgridCenter placementMode: SnapgridCenter
canRotate: true canRotate: true
@@ -1079,7 +1079,7 @@
description: A wall light fixture. Use light bulbs. description: A wall light fixture. Use light bulbs.
icon: icon:
sprite: Structures/Wallmounts/Lighting/light_small.rsi sprite: Structures/Wallmounts/Lighting/light_small.rsi
state: base state: off
objectType: Structure objectType: Structure
placementMode: SnapgridCenter placementMode: SnapgridCenter
canRotate: true canRotate: true

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@@ -1 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "https://github.com/discordia-space/CEV-Eris/blob/2b969adc2dfd3e9621bf3597c5cbffeb3ac8c9f0/icons/obj/lighting.dmi", "states": [{"name": "broken", "directions": 4}, {"name": "burned", "directions": 4}, {"name": "empty", "directions": 4}, {"name": "base", "directions": 4}, {"name": "glow", "directions": 4}]} {"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "https://github.com/discordia-space/CEV-Eris/blob/2b969adc2dfd3e9621bf3597c5cbffeb3ac8c9f0/icons/obj/lighting.dmi", "states": [{"name": "broken", "directions": 4}, {"name": "burned", "directions": 4}, {"name": "empty", "directions": 4}, {"name": "off", "directions": 4}, {"name": "on", "directions": 4}]}

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@@ -1,31 +1,101 @@
{ {
"version": 1, "version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24",
"size": { "size": {
"x": 32, "x": 32,
"y": 32 "y": 32
}, },
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/discordia-space/CEV-Eris/blob/2b969adc2dfd3e9621bf3597c5cbffeb3ac8c9f0/icons/obj/lighting.dmi",
"states": [ "states": [
{ {
"name": "broken", "name": "broken",
"directions": 4 "directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
}, },
{ {
"name": "burned", "name": "burned",
"directions": 4 "directions": 4,
}, "delays": [
{ [
"name": "base", 1
"directions": 4 ],
[
1
],
[
1
],
[
1
]
]
}, },
{ {
"name": "empty", "name": "empty",
"directions": 4 "directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
}, },
{ {
"name": "glow", "name": "off",
"directions": 4 "directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
},
{
"name": "on",
"directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
} }
] ]
} }

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@@ -20,11 +20,11 @@
"directions": 4 "directions": 4
}, },
{ {
"name": "base", "name": "off",
"directions": 4 "directions": 4
}, },
{ {
"name": "glow", "name": "on",
"directions": 4, "directions": 4,
"delays": [ "delays": [
[ [

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