Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent (#20782)

This commit is contained in:
deltanedas
2023-10-11 07:34:51 +01:00
committed by GitHub
parent d4667477a5
commit e911c9e516
5 changed files with 42 additions and 29 deletions

View File

@@ -38,17 +38,6 @@ public sealed class SmokeSystem : EntitySystem
SubscribeLocalEvent<SmokeComponent, EntityUnpausedEvent>(OnSmokeUnpaused);
SubscribeLocalEvent<SmokeComponent, ReactionAttemptEvent>(OnReactionAttempt);
SubscribeLocalEvent<SmokeComponent, SpreadNeighborsEvent>(OnSmokeSpread);
SubscribeLocalEvent<SmokeDissipateSpawnComponent, TimedDespawnEvent>(OnSmokeDissipate);
}
private void OnSmokeDissipate(EntityUid uid, SmokeDissipateSpawnComponent component, ref TimedDespawnEvent args)
{
if (!TryComp<TransformComponent>(uid, out var xform))
{
return;
}
Spawn(component.Prototype, xform.Coordinates);
}
private void OnSmokeSpread(EntityUid uid, SmokeComponent component, ref SpreadNeighborsEvent args)