From e9844e8c4c54716c46e2c55be5a233828839a341 Mon Sep 17 00:00:00 2001 From: Paul Date: Fri, 21 May 2021 14:55:15 +0200 Subject: [PATCH] fixes #4003 (examine-spriteview is rotated) --- Content.Client/GameObjects/EntitySystems/ExamineSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs b/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs index a893c53819..2e4981466e 100644 --- a/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs +++ b/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs @@ -84,7 +84,7 @@ namespace Content.Client.GameObjects.EntitySystems vBox.AddChild(hBox); if (entity.TryGetComponent(out ISpriteComponent? sprite)) { - hBox.AddChild(new SpriteView {Sprite = sprite}); + hBox.AddChild(new SpriteView {Sprite = sprite, OverrideDirection = Direction.South}); } hBox.AddChild(new Label