Stop drones from throwing (#6818)
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@@ -14,6 +14,7 @@ using Content.Server.UserInterface;
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using Content.Shared.Emoting;
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using Content.Shared.Emoting;
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using Robust.Shared.Player;
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using Robust.Shared.Player;
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using Content.Shared.Tag;
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using Content.Shared.Tag;
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using Content.Shared.Throwing;
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namespace Content.Server.Drone
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namespace Content.Server.Drone
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{
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{
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@@ -31,6 +32,7 @@ namespace Content.Server.Drone
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SubscribeLocalEvent<DroneComponent, MindAddedMessage>(OnMindAdded);
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SubscribeLocalEvent<DroneComponent, MindAddedMessage>(OnMindAdded);
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SubscribeLocalEvent<DroneComponent, MindRemovedMessage>(OnMindRemoved);
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SubscribeLocalEvent<DroneComponent, MindRemovedMessage>(OnMindRemoved);
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SubscribeLocalEvent<DroneComponent, EmoteAttemptEvent>(OnEmoteAttempt);
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SubscribeLocalEvent<DroneComponent, EmoteAttemptEvent>(OnEmoteAttempt);
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SubscribeLocalEvent<DroneComponent, ThrowAttemptEvent>(OnThrowAttempt);
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}
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}
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private void OnInteractionAttempt(EntityUid uid, DroneComponent component, InteractionAttemptEvent args)
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private void OnInteractionAttempt(EntityUid uid, DroneComponent component, InteractionAttemptEvent args)
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@@ -116,6 +118,11 @@ namespace Content.Server.Drone
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args.Cancel();
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args.Cancel();
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}
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}
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private void OnThrowAttempt(EntityUid uid, DroneComponent drone, ThrowAttemptEvent args)
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{
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args.Cancel();
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}
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private void UpdateDroneAppearance(EntityUid uid, DroneStatus status)
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private void UpdateDroneAppearance(EntityUid uid, DroneStatus status)
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{
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{
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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