Updates asteroid tile sprites & adds asteroid plating (and tile items too, I guess) (#18937)
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@@ -1000,10 +1000,55 @@
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weather: true
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# Asteroid
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# TODO: Change the rock & pebbles into regular variants with a 20% chance to spawn (like SS13.) Give ironsand variants from /vg/station.
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# TODO: Probably remove asteroid coarse sand if it isn't resprited by the time tile migrations exist. It was likely made to co-exist with the CEV-Eris style rocks and doesn't look too good nowadays.
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- type: tile
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id: FloorAsteroidSand
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name: tiles-asteroid-floor
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sprite: /Textures/Tiles/Asteroid/asteroid_sand.png
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name: tiles-asteroid-sand
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sprite: /Textures/Tiles/Asteroid/asteroid.png
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baseTurf: Space
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isSubfloor: true
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canCrowbar: false
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footstepSounds:
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collection: FootstepAsteroid
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidSandRocks
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name: tiles-asteroid-sand-rocks
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sprite: /Textures/Tiles/Asteroid/asteroid_rocks.png
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variants: 8
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placementVariants: [ 0, 1, 2, 3, 4, 5, 6, 7 ]
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baseTurf: Space
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isSubfloor: true
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canCrowbar: false
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footstepSounds:
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collection: FootstepAsteroid
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidSandRocksRed
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name: tiles-asteroid-sand-rocks
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sprite: /Textures/Tiles/Asteroid/asteroid_rocks_red.png
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variants: 8
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placementVariants: [ 0, 1, 2, 3, 4, 5, 6, 7 ]
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baseTurf: Space
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isSubfloor: true
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canCrowbar: false
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footstepSounds:
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collection: FootstepAsteroid
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidSandPebbles
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name: tiles-asteroid-sand-pebbles
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sprite: /Textures/Tiles/Asteroid/asteroid_pebbles.png
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variants: 4
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placementVariants: [ 0, 1, 2, 3 ]
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baseTurf: Space
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isSubfloor: true
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canCrowbar: false
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@@ -10,6 +10,18 @@
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friction: 0.3
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heatCapacity: 10000
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- type: tile
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id: PlatingAsteroid
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name: tiles-asteroid-plating
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sprite: /Textures/Tiles/Asteroid/asteroid_plating.png
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baseTurf: Lattice
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isSubfloor: true
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canAxe: true
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footstepSounds:
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collection: FootstepPlating
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friction: 0.3
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heatCapacity: 10000
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- type: tile
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id: Lattice
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name: tiles-lattice
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