Finally fix cryostorage duping (#24251)
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@@ -315,6 +315,9 @@ public sealed class ArrivalsSystem : EntitySystem
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private void OnPlayerSpawn(PlayerSpawningEvent ev)
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private void OnPlayerSpawn(PlayerSpawningEvent ev)
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{
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{
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if (ev.SpawnResult != null)
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return;
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// Only works on latejoin even if enabled.
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// Only works on latejoin even if enabled.
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if (!Enabled || _ticker.RunLevel != GameRunLevel.InRound)
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if (!Enabled || _ticker.RunLevel != GameRunLevel.InRound)
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return;
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return;
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