Make ore loot use walls as a mask (#16377)

This commit is contained in:
metalgearsloth
2023-05-15 12:01:29 +10:00
committed by GitHub
parent 7065341171
commit ea4440be44
9 changed files with 187 additions and 135 deletions

View File

@@ -0,0 +1,13 @@
using Content.Shared.Parallax.Biomes.Markers;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Procedural.Loot;
/// <summary>
/// Adds a biome marker layer for dungeon loot.
/// </summary>
public sealed class BiomeMarkerLoot : IDungeonLoot
{
[DataField("proto", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<BiomeMarkerLayerPrototype>))]
public string Prototype = string.Empty;
}