Refactors throw events, makes cream pies ECS (#4500)

This commit is contained in:
Vera Aguilera Puerto
2021-08-21 09:18:23 +02:00
committed by GitHub
parent 140682f92b
commit ea4ce1c6fc
19 changed files with 287 additions and 260 deletions

View File

@@ -1,7 +1,9 @@
using System.Collections.Generic;
using Content.Server.Nutrition.Components;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution;
using Content.Shared.Nutrition.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -20,7 +22,7 @@ namespace Content.Server.Chemistry.ReagentEntityReactions
{
if (!entity.TryGetComponent(out CreamPiedComponent? creamPied) || !_reagents.Contains(reagent.ID)) return;
creamPied.Wash();
EntitySystem.Get<CreamPieSystem>().SetCreamPied(entity.Uid, creamPied, false);
}
}
}

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@@ -1,28 +1,23 @@
using Content.Shared.Damage;
using Content.Shared.Damage.Components;
using Content.Shared.Throwing;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Damage.Components
{
[Friend(typeof(DamageOtherOnHitSystem))]
[RegisterComponent]
public class DamageOtherOnHitComponent : Component, IThrowCollide
public class DamageOtherOnHitComponent : Component
{
public override string Name => "DamageOtherOnHit";
[DataField("damageType")]
private DamageType _damageType = DamageType.Blunt;
public DamageType DamageType { get; } = DamageType.Blunt;
[DataField("amount")]
private int _amount = 1;
public int Amount { get; } = 1;
[DataField("ignoreResistances")]
private bool _ignoreResistances;
void IThrowCollide.DoHit(ThrowCollideEventArgs eventArgs)
{
if (!eventArgs.Target.TryGetComponent(out IDamageableComponent? damageable)) return;
damageable.ChangeDamage(_damageType, _amount, _ignoreResistances, eventArgs.User);
}
public bool IgnoreResistances { get; } = false;
}
}

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@@ -0,0 +1,23 @@
using Content.Server.Damage.Components;
using Content.Shared.Damage.Components;
using Content.Shared.Throwing;
using Robust.Shared.GameObjects;
namespace Content.Server.Damage
{
public class DamageOtherOnHitSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<DamageOtherOnHitComponent, ThrowDoHitEvent>(OnDoHit);
}
private void OnDoHit(EntityUid uid, DamageOtherOnHitComponent component, ThrowDoHitEvent args)
{
if (!args.Target.TryGetComponent(out IDamageableComponent? damageable))
return;
damageable.ChangeDamage(component.DamageType, component.Amount, component.IgnoreResistances, args.User);
}
}
}

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@@ -1,8 +1,10 @@
using Content.Server.Atmos.Components;
using Content.Server.Nutrition.Components;
using Content.Server.Nutrition.EntitySystems;
using Content.Server.Stunnable.Components;
using Content.Shared.Damage.Components;
using Content.Shared.MobState;
using Content.Shared.Nutrition.Components;
using Content.Shared.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
@@ -89,7 +91,7 @@ namespace Content.Server.Damage
if (target.TryGetComponent(out CreamPiedComponent? creamPied))
{
creamPied.Wash();
EntitySystem.Get<CreamPieSystem>().SetCreamPied(target.Uid, creamPied, false);
}
}
}

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@@ -52,7 +52,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
SubscribeLocalEvent<DisposalUnitComponent, ComponentInit>(HandleDisposalInit);
SubscribeLocalEvent<DisposalUnitComponent, ComponentShutdown>(HandleDisposalShutdown);
SubscribeLocalEvent<DisposalUnitComponent, ThrowCollideEvent>(HandleThrowCollide);
SubscribeLocalEvent<DisposalUnitComponent, ThrowHitByEvent>(HandleThrowCollide);
// Interactions
SubscribeLocalEvent<DisposalUnitComponent, ActivateInWorldEvent>(HandleActivate);
@@ -144,7 +144,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
/// <summary>
/// Thrown items have a chance of bouncing off the unit and not going in.
/// </summary>
private void HandleThrowCollide(EntityUid uid, DisposalUnitComponent component, ThrowCollideEvent args)
private void HandleThrowCollide(EntityUid uid, DisposalUnitComponent component, ThrowHitByEvent args)
{
if (!CanInsert(component, args.Thrown) ||
_robustRandom.NextDouble() > 0.75 ||

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@@ -1,53 +0,0 @@
using Content.Server.Chemistry.Components;
using Content.Server.Fluids.Components;
using Content.Shared.Audio;
using Content.Shared.Sound;
using Content.Shared.Throwing;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Nutrition.Components
{
[RegisterComponent]
public class CreamPieComponent : Component, ILand, IThrowCollide
{
public override string Name => "CreamPie";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("paralyzeTime")]
public float ParalyzeTime { get; set; } = 1f;
[DataField("sound")]
private SoundSpecifier _sound = new SoundCollectionSpecifier("desecration");
public void PlaySound()
{
SoundSystem.Play(Filter.Pvs(Owner), _sound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
}
void IThrowCollide.DoHit(ThrowCollideEventArgs eventArgs)
{
Splat();
}
void ILand.Land(LandEventArgs eventArgs)
{
Splat();
}
public void Splat()
{
PlaySound();
if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
solution.Solution.SpillAt(Owner, "PuddleSmear", false);
}
Owner.QueueDelete();
}
}
}

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@@ -1,55 +0,0 @@
using Content.Server.Notification;
using Content.Server.Stunnable.Components;
using Content.Shared.Notification;
using Content.Shared.Notification.Managers;
using Content.Shared.Nutrition.Components;
using Content.Shared.Throwing;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.ViewVariables;
namespace Content.Server.Nutrition.Components
{
[RegisterComponent]
public class CreamPiedComponent : SharedCreamPiedComponent, IThrowCollide
{
private bool _creamPied;
[ViewVariables]
public bool CreamPied
{
get => _creamPied;
private set
{
if (value == _creamPied) return;
_creamPied = value;
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(CreamPiedVisuals.Creamed, CreamPied);
}
}
}
public void Wash()
{
if(CreamPied)
CreamPied = false;
}
void IThrowCollide.HitBy(ThrowCollideEventArgs eventArgs)
{
if (eventArgs.Thrown.Deleted || !eventArgs.Thrown.TryGetComponent(out CreamPieComponent? creamPie)) return;
CreamPied = true;
Owner.PopupMessage(Loc.GetString("cream-pied-component-on-hit-by-message",("thrower", eventArgs.Thrown)));
Owner.PopupMessageOtherClients(Loc.GetString("cream-pied-component-on-hit-by-message-others", ("owner", Owner),("thrower", eventArgs.Thrown)));
if (Owner.TryGetComponent(out StunnableComponent? stun))
{
stun.Paralyze(creamPie.ParalyzeTime);
}
}
}
}

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@@ -0,0 +1,36 @@
using Content.Server.Chemistry.Components;
using Content.Server.Fluids.Components;
using Content.Server.Notification;
using Content.Shared.Audio;
using Content.Shared.Notification.Managers;
using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.EntitySystems;
using Content.Shared.Throwing;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Nutrition.EntitySystems
{
[UsedImplicitly]
public class CreamPieSystem : SharedCreamPieSystem
{
protected override void SplattedCreamPie(EntityUid uid, CreamPieComponent creamPie)
{
SoundSystem.Play(Filter.Pvs(creamPie.Owner), creamPie.Sound.GetSound(), creamPie.Owner, AudioHelpers.WithVariation(0.125f));
if (ComponentManager.TryGetComponent(uid, out SolutionContainerComponent? solution))
{
solution.Solution.SpillAt(creamPie.Owner, "PuddleSmear", false);
}
}
protected override void CreamedEntity(EntityUid uid, CreamPiedComponent creamPied, ThrowHitByEvent args)
{
creamPied.Owner.PopupMessage(Loc.GetString("cream-pied-component-on-hit-by-message",("thrower", args.Thrown)));
creamPied.Owner.PopupMessageOtherClients(Loc.GetString("cream-pied-component-on-hit-by-message-others", ("owner", creamPied.Owner),("thrower", args.Thrown)));
}
}
}

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@@ -31,7 +31,7 @@ namespace Content.Server.Stunnable
SubscribeLocalEvent<StunbatonComponent, MeleeHitEvent>(OnMeleeHit);
SubscribeLocalEvent<StunbatonComponent, MeleeInteractEvent>(OnMeleeInteract);
SubscribeLocalEvent<StunbatonComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<StunbatonComponent, ThrowCollideEvent>(OnThrowCollide);
SubscribeLocalEvent<StunbatonComponent, ThrowDoHitEvent>(OnThrowCollide);
SubscribeLocalEvent<StunbatonComponent, PowerCellChangedEvent>(OnPowerCellChanged);
SubscribeLocalEvent<StunbatonComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
@@ -81,7 +81,7 @@ namespace Content.Server.Stunnable
}
}
private void OnThrowCollide(EntityUid uid, StunbatonComponent comp, ThrowCollideEvent args)
private void OnThrowCollide(EntityUid uid, StunbatonComponent comp, ThrowDoHitEvent args)
{
if (!ComponentManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot)) return;
if (!comp.Activated || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse)) return;