Moved interaction interfaces from Server to Shared.
This commit is contained in:
@@ -1,8 +1,6 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Runtime.Remoting;
|
||||
using Content.Server.GameObjects.Components.Chemistry;
|
||||
using Content.Server.GameObjects.Components.Items.Storage;
|
||||
using Content.Server.GameObjects.EntitySystems.Click;
|
||||
using Content.Server.Interfaces.GameObjects.Components.Interaction;
|
||||
using Content.Server.Interfaces;
|
||||
@@ -11,11 +9,10 @@ using Content.Server.Interfaces.GameObjects;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Interactable;
|
||||
using Content.Shared.Interfaces;
|
||||
using Content.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
Reference in New Issue
Block a user